by Shan » 29 Jul 2014, 00:21
Rreliable is popular for high damage potential and greater survivability but tends to run into problems later on without good support due to the damage dealt if you are at equal or close levels to your enemies. If they do hit you, it will hurt, especially on higher difficulties. However, you can take the hits as well and much better than other classes due to the emphasis on VIT. Strong is good for power playing as well as it can take hits as well, though not as well as Reliable.
Cautious and Daring are the fragile speedster classes. With cautious, you can emphasize WIS for ranged magic damage, or DEX for ranged bow damage (or closing in with twin swords). It's good for sustained DPS, but can't take any serious hits from most bosses at or around your level. Daring emphasizes DEX and POW for hit and run, or simply slamming the enemies hard. It primarily suffers in longer engagements as it is primarily a burst damage class. Good on trash, not so good on bosses without prepraration. If you want a challenge, these classes are fine in many ways, but some bosses (Odin in particular) can easily tear you apart if you're not careful.
Kind is primarily support with some mage aspects thrown in. MND and WIS are the primary stats and depending on how you want to go, support or magic based dps, makes you either good at burst damage (at the cost of a lot of SP in the process), or healing/support. With support, the staff you have is extremely important and the good ones are hard to find.