1. If you go near Ahriman, he will use his small melee AOE. Next won't be the same, Ahriman will instead charge for a powerful AOE near him and when he's charging, that's a HUGE attack window. Obviously, one of it's boss mechanics.
2. If you stay away from Ahriman, he will keep attempting to cast either of these 2 ranged skills. First is the that thunder-strike thingy which is summoned on your position after a 2-3s cast. Second is those homing dark balls, the trick there is run around Ahriman and keep a 9~10m distance. Why? Because these homing dark balls has a limitation on how much they can quickly turn to chase you. So obviously, if you keep running around Ahriman, the dark balls wont be able to keep up with your turn and would PASS THROUGH you. Here's an image to help you, since I kinda pity you for not knowing how to beat Ahriman easily lol
3. When Ahriman reaches below 30~35% HP, he will sometimes double cast his ranged skills to make the fight more difficult.
You're giving me tips when you yourself don't know how Ahriman works? Just how high is that EGO lool
Next, I never claimed that Tiamat has no attack window, it's just that it's AI is just forcing the boss to spam skills blindlessly depending on your position. Do you even know that whenever he casts those tri-fireballs, you won't get hit if you're really close to one of his foot? If you don't know even this, then don't bother giving me tips, I totally had no problem fighting against ANY boss whether it was Alpha or Beta. I am just merely suggesting that boss fights should have a "real" boss fight feel to it.
If you're confident on how good you analyze bosses, dont be. LOL
Quote of the Month
Doguso wrote:Ahriman, the guy who sits in the middle of the room and spams dark lightning spells at you that OHKOs you no matter what and forces you to cheese him?
Typical player.