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Fix the Healer Class

Anything Onigiri related!

Re: Fix the Healer Class

Postby Naduron » 07 Jul 2014, 00:49

Attack, affinity and skill force all matter for healers.

A LOT

I couldn't stand reading beyond that as, I feel that you've failed to play healers until they've actually scaled into the game based off this point alone.


Once again stop trolling.
Do you heal for 3k HP? and AoE for 300 HP? cause i do at lvl 44 with my lvl 10 staff at rank 60.
And i have even tried the exact same on a lvl 42 white staff at rank 60 and guess what? EXACT SAME HEALING.
So once again you are horrible at trolling

Affinity and Skill Force DOESN*T EXIST ON THE WEAPON.
ONLY ADDS SKILL FORCE and AFFINITY WHEN YOU ARE SMELTING IT OR IF YOU ARE LUCKY ENOUGH TO GET BONUS ON IT DURING ID WHICH ARE THE EXACT BONUS FROM ALL LEVELS
Last edited by Naduron on 07 Jul 2014, 00:50, edited 1 time in total.
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Re: Fix the Healer Class

Postby Naku » 07 Jul 2014, 00:51

and you know,giving (probably) false information is differ from trolling,no need to be angry at every single thing
and since i don't know where tentacles giving false information,i can't say things
we need someone to make a reliable information about staff really..
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Posts: 79
Joined: 29 Jun 2014, 20:59

Re: Fix the Healer Class

Postby SupremeTentacle » 07 Jul 2014, 00:51

Naduron wrote:
Attack, affinity and skill force all matter for healers.

A LOT

I couldn't stand reading beyond that as, I feel that you've failed to play healers until they've actually scaled into the game based off this point alone.


Once again stop trolling.
Do you heal for 3k HP? and AoE for 300 HP? cause i do at lvl 44 with my lvl 10 staff at rank 60.
And i have even tried the exact same on a lvl 42 white staff at rank 60 and guess what? EXACT SAME HEALING.
So once again you are horrible at trolling

Affinity and Skill Force DOESN*T EXIST ON THE WEAPON.
ONLY ADDS SKILL FORCE and AFFINITY WHEN YOU ARE SMELTING IT OR IF YOU ARE LUCKY ENOUGH TO GET BONUS ON IT DURING ID.


>Doesn't even understand what the hell he's talking about
>Brags to a Lv. 7x about being Lv. 4x

Once again: are you stupid?

I know exactly how mind scales. I don't heal for nearly as much as you do, as I've only put enough of the stat to use Rapid Storm effectively, but I'm 100% certain that I know better than you do.

Do you know why you're getting the exact same healing?

BECAUSE YOU'RE NOT RAISING IT HIGH ENOUGH TO BREAK A THRESHOLD.

You obviously don't put skill force and affinity on a weapon. It goes on Magatama. If you didn't even know this, then you obviously didn't know that your Magatama affects your stats way more than a weapon does, especially when its a Lv. 42 white.

Weapons do not have high scaling yet around that level, and most of your scaling will still come from affinity, etc.


@ Naku

The information is not false.
Selling all of my gear for ~40% of its market value!
~4 lv. 108 to 115 weapons remaining
Some skill card 7's, ougi, orna'd maga and other stuff too!
User avatar
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Re: Fix the Healer Class

Postby Naduron » 07 Jul 2014, 00:56

SupremeTentacle wrote:
Naduron wrote:
Attack, affinity and skill force all matter for healers.

A LOT

I couldn't stand reading beyond that as, I feel that you've failed to play healers until they've actually scaled into the game based off this point alone.


Once again stop trolling.
Do you heal for 3k HP? and AoE for 300 HP? cause i do at lvl 44 with my lvl 10 staff at rank 60.
And i have even tried the exact same on a lvl 42 white staff at rank 60 and guess what? EXACT SAME HEALING.
So once again you are horrible at trolling

Affinity and Skill Force DOESN*T EXIST ON THE WEAPON.
ONLY ADDS SKILL FORCE and AFFINITY WHEN YOU ARE SMELTING IT OR IF YOU ARE LUCKY ENOUGH TO GET BONUS ON IT DURING ID.


>Doesn't even understand what the hell he's talking about
>Brags to a Lv. 7x about being Lv. 4x

Once again: are you stupid?

I know exactly how mind scales. I don't heal for nearly as much as you do, as I've only put enough of the stat to use Rapid Storm effectively, but I'm 100% certain that I know better than you do.

Do you know why you're getting the exact same healing?

BECAUSE YOU'RE NOT RAISING IT HIGH ENOUGH TO BREAK A THRESHOLD.

You obviously don't put skill force and affinity on a weapon. It goes on Magatama. If you didn't even know this, then you obviously didn't know that your Magatama affects your stats way more than a weapon does, especially when its a Lv. 42 white.

Weapons do not have high scaling yet around that level, and most of your scaling will still come from affinity, etc.


@ Naku

The information is not false.


Haha seriously im talking about STAFF and you are talking about Magatama? hahaha
Oh god!

Read f¤%king thread before posting something stupid.
Naduron
 
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Joined: 04 Jul 2014, 22:42

Re: Fix the Healer Class

Postby SupremeTentacle » 07 Jul 2014, 00:56

If you had a tenth of a brain, you would understand how related it is.
Selling all of my gear for ~40% of its market value!
~4 lv. 108 to 115 weapons remaining
Some skill card 7's, ougi, orna'd maga and other stuff too!
User avatar
SupremeTentacle
 
Posts: 1446
Joined: 04 Jun 2014, 11:30
Location: North South Canada

Re: Fix the Healer Class

Postby Naku » 07 Jul 2014, 00:57

okay okay boys,let's calm down
how a "dedicated"healer testing it out the one around lvl 6x perhaps?
maybe like use a rank IV heal with 2 diff lvl AND rarity weapon AND various condition (skill affinity,skill force)
and magatama DOES matter when you talk about ANY weapon
Last edited by Naku on 07 Jul 2014, 00:58, edited 1 time in total.
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Re: Fix the Healer Class

Postby SupremeTentacle » 07 Jul 2014, 01:01

Naku wrote:okay okay boys,let's calm down
how a "dedicated"healer testing it out the one around lvl 6x perhaps?
maybe like use a rank IV heal with 2 diff lvl AND rarity weapon AND various condition (skill affinity,skill force)


The rarity itself will not have an effect.

The attack difference due to enchantment scaling, etc. is what will have an effect. This will be MUCH more noticeable with the correct Magatama as well.
Last edited by SupremeTentacle on 07 Jul 2014, 01:12, edited 1 time in total.
Selling all of my gear for ~40% of its market value!
~4 lv. 108 to 115 weapons remaining
Some skill card 7's, ougi, orna'd maga and other stuff too!
User avatar
SupremeTentacle
 
Posts: 1446
Joined: 04 Jun 2014, 11:30
Location: North South Canada

Re: Fix the Healer Class

Postby Zetsumei418 » 07 Jul 2014, 01:06

Everything Tentacle has said I've noticed to a slight degree.

Click to see a thread I posted earlier when I noticed these things and wanted clarification.

If Attack stat did nothing to heals, why was there an obvious difference for my heals? Yes it was slight but the overall difference in attack values between the two wasn't that great.

I agree that buffs need a rework. People should be able to see the buffs they have and durations left. Party members should see these as well (For healers so they know when to refresh).

Targetting party members can be redone, I would like it if food was moved on hotkeys to maybe "z,x,c,v,b" or something and F1, F2, F3, F4, F5 used to target party members. Would make healing much more easier but I've already gotten used to the way it works in this game and don't find it that bad anymore.

Edit: @Tentacle | Does that mean that skills don't have a "MND" req but an attack req? People mention you need a MND req to use certain skills which I've noticed but is it just an attack number you need and not a MND check?
IGN: Zetsumei
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Re: Fix the Healer Class

Postby Naduron » 07 Jul 2014, 01:09

Naku wrote:okay okay boys,let's calm down
how a "dedicated"healer testing it out the one around lvl 6x perhaps?
maybe like use a rank IV heal with 2 diff lvl AND rarity weapon AND various condition (skill affinity,skill force)
and magatama DOES matter when you talk about ANY weapon


Stop with the d%%m "magatama",
WHERE ON THE MAGATAMA DOES IT SAY: "THIS MAGATAMA ONLY GIVES STATS/BONUS TO ITEM LEVEL ABOVE LVL 40+?"

And while we are at it, you didn't say anything about food, title, skill rank, skill level, buff, sake and etc.
now did? But once again none of them are level restricted.
You see how stupid it is now?
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Re: Fix the Healer Class

Postby Naku » 07 Jul 2014, 01:11

isn't mnd check for the skill is succes or not? like for rank II invigorate you need min 20 mnd or something for it have 100% chance?
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