Dude X wrote:This is not botting or exploting a bug, it's poor coding from Cyberstep and it works with any sewer map [i know about it since ginza sewers].
TBH, I would never expect anyone to abuse it to this level since the game isn't even hard to play and there is a lot of people doing the carry to the higher levels even if I would prefer parties with active players instead of most of them being "I carry, I've TB! You support!"
How it's done:
Get out of the map [walkable cells], move a bit to one of the sides before ending into the next infinite loop and hello ceiling. Corners after tunnels and bridges that connect sides are wonderful to make this happen since you jump to "neverland" or "water".
[Going to laugh a lot when I log and see a lot of people trying this to do the same as them lol]
Way to fix it:
if player out of map {run: move to save point}
The way the game makes it manually just helps this to be on going which is a shame.
Even if it's poor coding, it's still a glitch where peopel can EXPLOIT it. Which make it really sad. You did mention the game being easy, well despite that JP 1:0.2 NA ratio is lower on NA, it still qutie easy to level, but CMON, for the love of god, it make me so rustle