Despite the sinking player base, the game could still get laggy with just a handful of player around.
Jaid wrote:Being in the high 80s myself, your end game content comes to you with limiters often pushing you into something in which the next update can possibly screw you over. When the affinity cap reaches 4k, I'm quite sure players can start doing dungeons with mere +50 weapons at about 10 levels below the recommended level. At 3k affinity, getting to floor 50 of an aritama usually requires a party of at least 3 people, and at least 3 good +100 weapons to complete. It's not easy, but the effort spent into doing it, this is where the average player would usually conclude, the next update should fix this.
Jaid wrote:Acceptable, but we would agree that the experience in Edo is greater than what we currently have.
Jaid wrote:As long as the high 60 weapons can still due a fair bit at Edo (quite sure it'll almost fall flat unless it is a minimum +80), I think it can survive. However, I do believe that the game should be difficult, yet not limiting. Simply put, organized and playing as a team (somewhat), than to be caught in the one man army for the team.
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