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Cash Shop How OP?

PostPosted: 07 Jun 2014, 18:12
by MadScientist
So does anyone have any idea how OP the cash shop is going to/might be. Considering how badly they killed off CosmicBroke with it, I wonder what milking process they will use to milk everyones money this time around.

Re: Cash Shop How OP?

PostPosted: 07 Jun 2014, 18:38
by Kuurei
MadScientist wrote:So does anyone have any idea how OP the cash shop is going to/might be. Considering how badly they killed off CosmicBroke with it, I wonder what milking process they will use to milk everyones money this time around.


Sounds like the only method for trading requires you to purchase a stall w/real money and all the items sold on said stall also cost real money, so effectively puts trading behind a paywall.

Get the feeling this exp fiasco is to make money off exp boosts too, honestly, since dev's won't post anything in response except cookie cutters,

Re: Cash Shop How OP?

PostPosted: 07 Jun 2014, 18:43
by SeekerFate
Mmmm... it's kinda iffy, not op per say, but really really big advantages if you do pay.
Biggest one I can think up upfront is accessories that provide the 4/5 skills, exp boosts, and stalls (only source of trading known to me).
These are some of them, there may be more but at least these are the ones i considered kinda important and oh, don't get discouraged by exp boost because the exp rates in JP are much much more fair, almost generous.
If you've seen minato's thread it talks about this closed beta nerfing exp by 1/10 of what you get in JP's version so yeah.

Re: Cash Shop How OP?

PostPosted: 07 Jun 2014, 19:41
by Kuurei
SeekerFate wrote:Mmmm... it's kinda iffy, not op per say, but really really big advantages if you do pay.
Biggest one I can think up upfront is accessories that provide the 4/5 skills, exp boosts, and stalls (only source of trading known to me).
These are some of them, there may be more but at least these are the ones i considered kinda important and oh, don't get discouraged by exp boost because the exp rates in JP are much much more fair, almost generous.
If you've seen minato's thread it talks about this closed beta nerfing exp by 1/10 of what you get in JP's version so yeah.


Yeah, that's sorta what I meant lol. The exp is drastically reduced, and w/ no dev response it is REALLY starting to seem suspicious. Doesn't help that Cyberstep is kinda known for these shenanigans it seems XD

Re: Cash Shop How OP?

PostPosted: 07 Jun 2014, 21:39
by Reith
You can't get the skill giving accessories in game?

Re: Cash Shop How OP?

PostPosted: 07 Jun 2014, 23:05
by SeekerFate
As far as I know there isn't any real nonpaying way to obtain such an accessory, but I would need to mull around more on the JP server to actually figure that out.

Re: Cash Shop How OP?

PostPosted: 08 Jun 2014, 00:51
by Rezuga
hard to tell what they sell in the cash shop on the JP version