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Moon King Removed...?
Posted:
04 Jul 2014, 02:42
by SupremeTentacle
So, why?
JP has not done this. I've grown accustomed to running 13 moon kings as my alcohols.
A lot of the bosses are incredibly difficult without moon king (think hades balls + his slow). Melee v 10 kubire oni is almost impossible without moon king.
Running across Sekigahara will take like 5 hours and act as a deterrent for storyline advancement.
It seems like a staple that everyone would have, so, could anyone offer an explanation, besides disallowing speed hackers to claim that they're using the alc? =|
Re: Moon King Removed...?
Posted:
04 Jul 2014, 02:46
by Cheffykins
I wouldn't be surprised to see various drinks requiring coins.
Re: Moon King Removed...?
Posted:
04 Jul 2014, 02:48
by Sorozone
So they said the new gold magetama increase run speed or something....are these normal drops from random enemies or what?
Re: Moon King Removed...?
Posted:
04 Jul 2014, 02:49
by Tekato
SupremeTentacle wrote:So, why?
JP has not done this. I've grown accustomed to running 13 moon kings as my alcohols.
A lot of the bosses are incredibly difficult without moon king (think hades balls + his slow). Melee v 10 kubire oni is almost impossible without moon king.
Running across Sekigahara will take like 5 hours and act as a deterrent for storyline advancement.
It seems like a staple that everyone would have, so, could anyone offer an explanation, besides disallowing speed hackers to claim that they're using the alc? =|
I agree with this o/
Re: Moon King Removed...?
Posted:
04 Jul 2014, 02:52
by SupremeTentacle
Sorozone wrote:So they said the new gold magetama increase run speed or something....are these normal drops from random enemies or what?
No.
Check the update page. It's a time limited magatama that gives a small amount of movespeed. It's not even a large enough amount that we could call them out for jewing.
Re: Moon King Removed...?
Posted:
04 Jul 2014, 02:54
by Megumi
+1 Sekigahara is too big to walk around and will ruin our gaming experience
Re: Moon King Removed...?
Posted:
04 Jul 2014, 02:56
by RavUiai
they reason behind could be...
they maybe implement new faster traveling system as in (Flying/Riding) or...
YA'LL NIKKAS JUST PROGRESSING TOO FAST! for them. cause...
I saw level 57 I was like... Wat?.Hax.
Re: Moon King Removed...?
Posted:
04 Jul 2014, 03:07
by SupremeTentacle
RavUiai wrote:they reason behind could be...
they maybe implement new faster traveling system as in (Flying/Riding) or...
YA'LL NIKKAS JUST PROGRESSING TOO FAST! for them. cause...
I saw level 57 I was like... Wat?.Hax.
Moon king will not prevent you from really leveling, especially when Yakumo is still super ez.
Re: Moon King Removed...?
Posted:
04 Jul 2014, 03:21
by Midnightmare
Shouchikubai
Ebisumaru
7 Deities of Luck
Saiyuuki
Suikoden
Gold Bottle Plum
Papier Mache Tiger
Moon on the Water
Owari Million
Peasant's Dawn
Daikokuin
Monkey Moon
Moon King
Echo
No mspd, no drop/exp anything boosts for free then?
All removed because clearly cyberstep is only interested in slowing down content/making content cash heavier. I've never seen a company that thought it was a good idea to anger people by taking out one of the only methods of making grinding bearable... looking at you moon king. Why not just alter the effect? 50% is a bit ridiculous but it was INTENTIONAL. Heck why not make such good drinks into a gold sink? change the 1.5k per dose into 10k per dose ta-da!
It's just going to make you look terrible if you do this kind of crap, cyberstep. Don't get me started of gachapons lmfao.
Re: Moon King Removed...?
Posted:
04 Jul 2014, 03:25
by SupremeTentacle
Midnightmare wrote:Heck why not make such good drinks into a gold sink? change the 1.5k per dose into 10k per dose ta-da!
+1
I'd even be fine with 50k dose.