Game Quality
Posted: 05 Jul 2014, 14:50
After playing non-stop for several days, I just want to address the quality of the game, pointing out a few good and bad points. This may be heavily based upon opinion.
Good Points:
Weapon/Upgrade/Reforge/Grade System (Almost perfect. Maybe a bit complicated at times, but in a good way.)
Magatamas (Can be a bit iffy at times, but quite a good concept)
Liqour Store (Giving you those little extra boosts. Though, the update did damage this one a bit.)
Art and Character Design (Flawless in my opinion. Likeable characters and concepts that are intriguing and beautiful to look at. Not actual graphics.)
Dungeons/Difficulty/Party Work. (Very good for me, though I don't tend to group up much. Dungeons can get repetitive, but they held me. Introducing traps later on added a new feature of difficulty.)
Character Customization. (What's to be said?)
I am probably missing a few there, but those are my main points.
Bad Points:
Actual graphics (Slow loading of textures and terrain itself, as well as particular outlines on models that make it incredibly hazy, almost ruining your ideal character at times until you zoom in to make out the features better.)
Performance (Frame Rate is unnaceptable at times. I play on High graphics with 1440x900 resolution, on a gaming rig. My computer can handle much worse than this, such as Far Cry 3 on Ultra with 1680x1050 resolution. Apart from frame rate, the connectivity is quite bad, rendering combat difficult at times.)
Overly complicated systems and gameplay mechanics. (I won't go pinning this on any particular one, because I cannot think of many off the top of my head. I just know that there are some I heavily dislike.)
I'm willing to hear you guys' opinions on these things, and your own good points and bad points. If you don't like this post because of my opinions, then so be it. Everyone is entitled here.
Good Points:
Weapon/Upgrade/Reforge/Grade System (Almost perfect. Maybe a bit complicated at times, but in a good way.)
Magatamas (Can be a bit iffy at times, but quite a good concept)
Liqour Store (Giving you those little extra boosts. Though, the update did damage this one a bit.)
Art and Character Design (Flawless in my opinion. Likeable characters and concepts that are intriguing and beautiful to look at. Not actual graphics.)
Dungeons/Difficulty/Party Work. (Very good for me, though I don't tend to group up much. Dungeons can get repetitive, but they held me. Introducing traps later on added a new feature of difficulty.)
Character Customization. (What's to be said?)
I am probably missing a few there, but those are my main points.
Bad Points:
Actual graphics (Slow loading of textures and terrain itself, as well as particular outlines on models that make it incredibly hazy, almost ruining your ideal character at times until you zoom in to make out the features better.)
Performance (Frame Rate is unnaceptable at times. I play on High graphics with 1440x900 resolution, on a gaming rig. My computer can handle much worse than this, such as Far Cry 3 on Ultra with 1680x1050 resolution. Apart from frame rate, the connectivity is quite bad, rendering combat difficult at times.)
Overly complicated systems and gameplay mechanics. (I won't go pinning this on any particular one, because I cannot think of many off the top of my head. I just know that there are some I heavily dislike.)
I'm willing to hear you guys' opinions on these things, and your own good points and bad points. If you don't like this post because of my opinions, then so be it. Everyone is entitled here.