Suggestion about healing
Posted: 10 Jul 2014, 17:17
owo sometimes i like to be the healer but i have a bit of a problem. Everything has a life bar. You, your allies, the monsters and bosses and when in large parties it's just a clustered mess and when an ally gets injured you litarally have to search for them or just keep pressing lock on in every direction hoping to find them.
.-. may i suggest allowing an option to change the hud to only show hp bars of allies? Or by pressing Y instead of locking onto nearby team members lock on in the order of the list? Like for example One, Two and Three in a party together. They get in a intense battle and Two tries to heal one whose about to die but due to the cluster he/she can't find One so Two tries lock on but locks on to Three instead and by the time he finds One, he/she is already done for and having to use revive.
But with this system implanted Two could just press Y and a arrow would go down the party window highlighting the name which would mean every time you use a healing spell it would go to "specific" player who is highlighted. That way instead of searching with a heal spell you could just highlight the names and target them automatically.
Which would save the stress of trying to be quick and using heal spell towards the monster because you were locked on with a previous weapon or finding allies too late. :/
.-. may i suggest allowing an option to change the hud to only show hp bars of allies? Or by pressing Y instead of locking onto nearby team members lock on in the order of the list? Like for example One, Two and Three in a party together. They get in a intense battle and Two tries to heal one whose about to die but due to the cluster he/she can't find One so Two tries lock on but locks on to Three instead and by the time he finds One, he/she is already done for and having to use revive.
But with this system implanted Two could just press Y and a arrow would go down the party window highlighting the name which would mean every time you use a healing spell it would go to "specific" player who is highlighted. That way instead of searching with a heal spell you could just highlight the names and target them automatically.
Which would save the stress of trying to be quick and using heal spell towards the monster because you were locked on with a previous weapon or finding allies too late. :/