About Weapon Smithing
Posted: 18 Jul 2014, 07:43
I would like to know how others feel about Weapon Smithing. Bolded the lines that I would like implemented.
Weapon Smithing should be made easier in terms of the weapon levels needed in recipes.
I know this is a time and gold sink but it discouraging to have to have to play with RNG so much.
For example, some recipes need +2, +3, or +4 from 0, like seriously? Just round everything to closest 0.
Currently I'm trying to craft the level 67 Twin Swords that require 2 wands. The 2 wands needed are Bakuyahouken and Kanshouhouken, weapon enhanced to +22 and +24 respectively. That means I need to smelt a minimum of 2 times each, might not seem a lot but taking into account that you would want multiple of the smithed weapon.
Say I want 5 of these Twin Swords, I need a minimum of 15 each, making a minimum of 30 total weapons. But if their enhance levels were normalized to closest 0, I would only need a minimum 10 each, making a minimum of 20 total weapons. Hope my math is right.
Not going to even mention the cost this is purely about the unnecessary smelting required to smith weapons. This applies to a number of recipes, just used this example because it's what I am going for currently.
Just round the weapon enhance levels needed to closest 0.
Weapon Smithing should be made easier in terms of the weapon levels needed in recipes.
I know this is a time and gold sink but it discouraging to have to have to play with RNG so much.
For example, some recipes need +2, +3, or +4 from 0, like seriously? Just round everything to closest 0.
Currently I'm trying to craft the level 67 Twin Swords that require 2 wands. The 2 wands needed are Bakuyahouken and Kanshouhouken, weapon enhanced to +22 and +24 respectively. That means I need to smelt a minimum of 2 times each, might not seem a lot but taking into account that you would want multiple of the smithed weapon.
Say I want 5 of these Twin Swords, I need a minimum of 15 each, making a minimum of 30 total weapons. But if their enhance levels were normalized to closest 0, I would only need a minimum 10 each, making a minimum of 20 total weapons. Hope my math is right.
Not going to even mention the cost this is purely about the unnecessary smelting required to smith weapons. This applies to a number of recipes, just used this example because it's what I am going for currently.
Just round the weapon enhance levels needed to closest 0.