Things That Tick Me Off the Most on Onigiri
Posted: 31 Jul 2014, 22:21
Ok Cyberstep, I've been playing your game for a month and I've gathered up my personal opinions that TICK ME THE F*** OFF. I hope you read this thread and fix these annoying, horrible game features.
To start off my list, this is relevant to mostly all players of Onigiri
FOOD CONSUMPTION DURING BATTLE
When im hurt in battle, i need to come to a COMPLETE stop (knowing there are enemies charging at me) and shove a small piece of sushi down my characters throat to heal.....why must i stop? Why cant i run and eat it to heal? This bugs me off the most. I need to stop to eat a sushi BUT i dont need to stop when i gulp down a whole cup of booze?
SKILL COOLDOWN WHEN RESURRECTING
When my character resurrects from a death, the skills reset. This is really annoying because i have to run away and wait for my skills to recharge while enemies charge toward me.
PARTNERS ARE USELESS WHEN SUMMONED
Ok seriously, no one ever summons partners because they're so weak and do hardly any damage. Wouldn't it be a LOT more useful if we summon partners to i dont know...repair weapons, use storage, or evolve a skill? I need to drag my a** all the way back to town to repair a weapon that Yoshi breaks anyways, get annoyed by the immense lag on the way, and go back at my point.
And the LAST thing that annoys me in this game
YOSHI'S WAY OF THE REPAIR
Oh yay! Another bad repair...even if Yoshi's repair skill is high, she manages to get a bad repair over a great repair about 3/1.
Great Repair - You earned 10-15 Durability!
Bad Reapair - You just lost 80 Durability...deal with it.
OH WAIT THERES MORE
YOSHI'S WAY OF THE SMELT
95% Success! 85% Success! 75% or lower, FAIL FAIL FAIL FAIL, Success!
Ok seriously? 95% is really actually 85% And 75% is more like 45% by what i have experienced.
I've gotten like 3 Fails on a 95% before..
WEAPON BREAKS ON SMELT
You spend like 10m coins on a high level weapon trying to quote "pimping" it to the max but have to suffer the chances of having it blown up because the stakes get too high. I don't mind having a weapon loss %, but knowing that Yoshi is an untrusting f*ck, 10% automatically turns to 50%.
Please please please make it to 5% max, we're already suffering from the fail repair/smelt.
To start off my list, this is relevant to mostly all players of Onigiri
FOOD CONSUMPTION DURING BATTLE
When im hurt in battle, i need to come to a COMPLETE stop (knowing there are enemies charging at me) and shove a small piece of sushi down my characters throat to heal.....why must i stop? Why cant i run and eat it to heal? This bugs me off the most. I need to stop to eat a sushi BUT i dont need to stop when i gulp down a whole cup of booze?
SKILL COOLDOWN WHEN RESURRECTING
When my character resurrects from a death, the skills reset. This is really annoying because i have to run away and wait for my skills to recharge while enemies charge toward me.
PARTNERS ARE USELESS WHEN SUMMONED
Ok seriously, no one ever summons partners because they're so weak and do hardly any damage. Wouldn't it be a LOT more useful if we summon partners to i dont know...repair weapons, use storage, or evolve a skill? I need to drag my a** all the way back to town to repair a weapon that Yoshi breaks anyways, get annoyed by the immense lag on the way, and go back at my point.
And the LAST thing that annoys me in this game
YOSHI'S WAY OF THE REPAIR
Oh yay! Another bad repair...even if Yoshi's repair skill is high, she manages to get a bad repair over a great repair about 3/1.
Great Repair - You earned 10-15 Durability!
Bad Reapair - You just lost 80 Durability...deal with it.
OH WAIT THERES MORE
YOSHI'S WAY OF THE SMELT
95% Success! 85% Success! 75% or lower, FAIL FAIL FAIL FAIL, Success!
Ok seriously? 95% is really actually 85% And 75% is more like 45% by what i have experienced.
I've gotten like 3 Fails on a 95% before..
WEAPON BREAKS ON SMELT
You spend like 10m coins on a high level weapon trying to quote "pimping" it to the max but have to suffer the chances of having it blown up because the stakes get too high. I don't mind having a weapon loss %, but knowing that Yoshi is an untrusting f*ck, 10% automatically turns to 50%.
Please please please make it to 5% max, we're already suffering from the fail repair/smelt.