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Major changes in the open beta

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Re: Major changes in the open beta

Postby Hitogoroshi » 07 Dec 2013, 16:27

Faye wrote:Well...Scrap that theory. I had picked out two unidentified weapons in a dungeon
One of them being an axe
And the other being a bow....Or maybe a sword?
And I ended up getting this sword out of both of them
Albeit a few status and skill differences

I noticed it long ago:) dunno it i bug, or just random.
US AT: IGN - Hitogoroshi lvl 27;
JP BT: IGN - Hitogoroshi lvl 32;
JP final OBT:
IGN 1- Hitogoroshi, Dex build lvl 43;
IGN 2 - Kurokami, Vit build lvl 20;
JP release: IGN - Hitogoroshi, dex build lvl 48;
US release: IGN - Hitogoroshi, dex build lvl 61.
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Re: Major changes in the open beta

Postby Reis » 07 Dec 2013, 18:07

I see you misunderstood, when the item is on the ground it does not show it's rarity anymore.
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Re: Major changes in the open beta

Postby Hitogoroshi » 07 Dec 2013, 18:29

hm, then ye, I thought you talk about triangular color on weapon picture:)
btw, never looked at items on the ground, so on alpha and last beta didn't noticed what weapons has different color:D

after last maintenance non identified weapons almost doesn't give bonuses to enchant. Chanted my bow, so ~10 bronze and ~5 silver weapons gave me only +1.5 lvl (from 0 to 1.5).
And also Chief Daruma got stronger. Earlier his burning status dealt 3 dmg to me, now 10. probably Tiamat now also stronger.
US AT: IGN - Hitogoroshi lvl 27;
JP BT: IGN - Hitogoroshi lvl 32;
JP final OBT:
IGN 1- Hitogoroshi, Dex build lvl 43;
IGN 2 - Kurokami, Vit build lvl 20;
JP release: IGN - Hitogoroshi, dex build lvl 48;
US release: IGN - Hitogoroshi, dex build lvl 61.
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Re: Major changes in the open beta

Postby Faye » 07 Dec 2013, 22:11

I think I've noticed something else. Charging with a wand or staff lowers its durability.
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Re: Major changes in the open beta

Postby Reinji » 08 Dec 2013, 02:03

Hi everyone, long time no see :D

I haven't played the open beta yet. So other than changes that have been listed by everyone before, does anyone see any change to the feel of the game?

What I mean is does it feel more action/combo-based now or is it still 'running until your nuke skills are off cooldown and spamming'?

Can costumes still be purchased using the normal gold (non-cash currency)?

What is your highest damage now? xD (Since stats and weapon proficiency make a difference now)
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Re: Major changes in the open beta

Postby *~^Airisu^~* » 08 Dec 2013, 08:29

U can Buy Costumes in 1st and 2nd Town for 10k a Set :D :D
Highest Damage i have dealt was 300 so far(Normal Strikes) ~
Skill Damage was like 700 :D :D

Oh Right i got the 300 Normal Combo with a skill that increasing attack power
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Re: Major changes in the open beta

Postby Hitogoroshi » 08 Dec 2013, 08:42

2k crits with ~15 lvl bow ;)
US AT: IGN - Hitogoroshi lvl 27;
JP BT: IGN - Hitogoroshi lvl 32;
JP final OBT:
IGN 1- Hitogoroshi, Dex build lvl 43;
IGN 2 - Kurokami, Vit build lvl 20;
JP release: IGN - Hitogoroshi, dex build lvl 48;
US release: IGN - Hitogoroshi, dex build lvl 61.
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Posts: 15
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Re: Major changes in the open beta

Postby Reis » 08 Dec 2013, 09:10

My highest with a skill was a 800 and then 1.7k attack. It was a double attack skill. I've critted 700 with regular attacks. Don't think anyone mentioned this, but they've changed the layout for a couple of dungeons and what monsters appear in them. To answer your question, Tiamat seemed weaker from the obt. Really depends on which difficulty you do the dungeon on.
~Deleted old alpha/beta levels~
Came back for some reason.
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Re: Major changes in the open beta

Postby Eaglesky » 08 Dec 2013, 09:36

Yea, I noticed alot of the bosses seem to have less HP than before. However, normal mobs seem to do more damage to compensate.

Highest damage I've gotten is somewhere over 4k on an earth-based katana skill. I have a ton of bonuses on that skill though (+32% earth damage, +50% slashing damage, +10% skill damage, and several +katana damage).

Unfortunately, they got rid of alot of the costumes. The only ones available right now are the base sets that you can choose when you make your character.
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Re: Major changes in the open beta

Postby Daiki » 08 Dec 2013, 22:02

omg.........................
unlock +20 to +30 need 100k gold, fail=dissapear T_T
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