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Exp Changes

PostPosted: 07 Jul 2015, 13:24
by SupremeTentacle
We went from 20% of the Japanese rate to 75% of the Japanese rate.

That is all.

Re: Exp Changes

PostPosted: 07 Jul 2015, 14:03
by Miyako Tachibana
Considering that huge change, I'm glad they decided to do that. Now more players have some sort of motivation to stay in game and level.

Re: Exp Changes

PostPosted: 07 Jul 2015, 14:08
by SupremeTentacle
I would agree with you... if they raised the level cap.

Re: Exp Changes

PostPosted: 07 Jul 2015, 18:12
by Leobreaker322
SupremeTentacle wrote:I would agree with you... if they raised the level cap.



I guess this will only happen when tsuki kouhen is released on our server? :)

Re: Exp Changes

PostPosted: 07 Jul 2015, 19:41
by Tekato
I don't think we really needed an exp change with the amount of fever boost they've been giving .... I doubt this change will help the game at all seeing how so many players are already near or at level cap and have literally nothing to do other than farm rare magatamas only to break or get shitty rolls on their ornament slots, if anything the drop rates should have been increased rather than exp.

Re: Exp Changes

PostPosted: 08 Jul 2015, 01:19
by Miyako Tachibana
Well at least this helps the lower players with leeching more.. I mean leveling *AHEM* :shock:

In any case, this EXP rates help the lower players in the game. You may not care, but it's still something.

Re: Exp Changes

PostPosted: 08 Jul 2015, 02:27
by Tekato
Miyako Tachibana wrote:Well at least this helps the lower players with leeching more.. I mean leveling *AHEM* :shock:

In any case, this EXP rates help the lower players in the game. You may not care, but it's still something.

Umm... they already lowered the amount of exp required for lv 2-100 and with the amount of fevers recently it shouldn't be hard at all to grind(leech) to lv 100+... So imo this will just make players get bored even quicker since there's hardly anything to do at end game and u can probably reach lvl 100 in atleast 3-4 days now maybe less.

Re: Exp Changes

PostPosted: 08 Jul 2015, 14:38
by Hybrid Hunter
I'm sure fever time will be a lot less often because of the change in EXP rates

Re: Exp Changes

PostPosted: 08 Jul 2015, 19:03
by Firon
Hybrid Hunter wrote:I'm sure fever time will be a lot less often because of the change in EXP rates


I hope not, at least for the drop rates...

Re: Exp Changes

PostPosted: 09 Jul 2015, 07:47
by SupremeTentacle
Tell me about it....

Ornamentation + current drop rates is just... ugh

The RNG is waaaaaaaaaay too harsh; it's almost impossible to get what you want.