Honestly, death penalty here is a joke as it doesn't punish the player AT ALL. Death just means what? Start over the dungeon? ROFL. This is the very reason why this game is dying and why you don't have enough funds CyberStep. You see, what we need is a punishing death penalty. You die in a field or dungeon. So what? Use your daily free soul egg or even better use a resurrection at NO COST AT ALL. If you run out just give up and start over. You can finish the dungeon in like 30 seconds, honestly even on hell mode in marunouchi sewers for level 80s. Death penalty should be like "DON'T DO IT MAN JUST DON'T DIE MAN. YOU DON'T WANNA GO THERE!" not, 'Oh I died. I'll start again,whatever.'
Therefore, to fix this game here is what I believe to be the best solution of all:
1) Players should lose all items in their inventory or equipment tabs if not in Shizuka's bank.
2) When a partner dies, 100 onigiri coins must be spent to bring the partner back. Get rid of the prayer crystals, they only serve to ruin your profits, Cyberstep.
3) Death of players and/or partners should also incur a permanent 50% exp and level decrease. This can only be offset by paying 1000 nigiri coins which is VERY CHEAP. That's only 100 usd so why not implement this?
This is the best solution to fix this game and bring in more players - by finally making it challenging like EVERY OTHER game out there.
You may now discuss!