Page 1 of 1

So here's some really WEIRD bugs after the last update..

PostPosted: 29 Mar 2016, 20:15
by Sorozone
First off, did the nue boss in the mines get weaker? I seem to solo him and kill him in about 2 - 3 minutes now, when I used to take about 5 minutes or so. Second, this enemy http://puu.sh/nZ0b4/ed47649b59.png (the one in the mines that toss rocks) is mega tanky again and they dont die in one hit to my aqua needle VII's anymore, yet they can die in one hit to amaya's now, when it used to be the opposite before the update. Are these bugs or were these stupid plants rebuffed and were aqua needles buffed (they do alot more damage against nue now and they havent leveled up, they were the same before the update).

Re: So here's some really WEIRD bugs after the last update..

PostPosted: 30 Mar 2016, 03:35
by Khaos Muffins
From what I know, Yōkai's resistancte to elements have been changed, especially on bosses. If you want to know what changed, compare your monster cards to the ones on the wikia (its not updated yet)

Re: So here's some really WEIRD bugs after the last update..

PostPosted: 30 Mar 2016, 09:04
by Leobreaker322
What I'd like to point out as a "bug" is that Exorcist Arrow now has a fiery animation when cast, instead of a white beam now there's a fire animation during the charge time b4 it shoots. Much as I prefer the old white beam instead, now I'm thinking why can't we have single target fire skills too? I mean even archers during ancient times had access to fire-tipped arrows......but as always, we can't have everything. :)

Re: So here's some really WEIRD bugs after the last update..

PostPosted: 30 Mar 2016, 10:15
by Khaos Muffins
Ah that one. I just checked the skills' data and it does link to fire animation. I don't know if that was intended or not but i can give you proof if needed