Improvements
Posted: 16 May 2016, 15:22
So this is just me being curious but lets say CS suddenly decided they wanted all the community feedback they could get, what are the specific things you would like them to implement/fix/improve. No harm in asking and maybe the one in the million chance happens and they use this thread to improve the game(not likely).
Things I'd like to see are:
1) Better quest rewards, not just the whole better exp thing in quests but also the fact that after Kyoto all the main quest rewards just become friendship items plain sucks dong.
2) Improvements to the class system, right now there are a few issues I have with the system. Firstly the lack of any kind of dedicated tank or support kinda sucks, the fact you have to to go full dmg regardless of class is a bummer. Secondly, to go further on the tank thing, enemies do way too much dmg at later lvls due to m def and p def not really doing much to make you tankier. It's clear that they originally wanted these classes due to certain skills like taunt.
3) Improvements to the servers, I mean this is not just due to me being in England but there is a noticable delay on a alot of things which can mess people over quite a lot. This is not just me is it?
4) More ryou at higher levels or less identifcation and smelted costs at lower levels (80-95). This is a real sucker for those at these lvls where getting ryou can be a pain without heavy farming and using boosters. It gets easier at later levels due to the whole leeching Nue thing.
EDIT: 5) The lack of skill force mags for different classes, this one really sucks and makes other classes really hard to be viable. Unless you are willing to part with your OC for the bazaar, you have to do an extreme amount of farming to get decent skill force mags, even more if you want better skill force mags like (for me) Attack Star mags. And I've seen that quests in Japan support bow alot more so I don't really get why it's sparsely support in the US. I would like to see quests, rather than give you the same rewards each time, give you weapons and items tailored to your class but that is unlikely to ever happen due to the amount of work that would require.
Things I'd like to see are:
1) Better quest rewards, not just the whole better exp thing in quests but also the fact that after Kyoto all the main quest rewards just become friendship items plain sucks dong.
2) Improvements to the class system, right now there are a few issues I have with the system. Firstly the lack of any kind of dedicated tank or support kinda sucks, the fact you have to to go full dmg regardless of class is a bummer. Secondly, to go further on the tank thing, enemies do way too much dmg at later lvls due to m def and p def not really doing much to make you tankier. It's clear that they originally wanted these classes due to certain skills like taunt.
3) Improvements to the servers, I mean this is not just due to me being in England but there is a noticable delay on a alot of things which can mess people over quite a lot. This is not just me is it?
4) More ryou at higher levels or less identifcation and smelted costs at lower levels (80-95). This is a real sucker for those at these lvls where getting ryou can be a pain without heavy farming and using boosters. It gets easier at later levels due to the whole leeching Nue thing.
EDIT: 5) The lack of skill force mags for different classes, this one really sucks and makes other classes really hard to be viable. Unless you are willing to part with your OC for the bazaar, you have to do an extreme amount of farming to get decent skill force mags, even more if you want better skill force mags like (for me) Attack Star mags. And I've seen that quests in Japan support bow alot more so I don't really get why it's sparsely support in the US. I would like to see quests, rather than give you the same rewards each time, give you weapons and items tailored to your class but that is unlikely to ever happen due to the amount of work that would require.