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Hidden nerf?

PostPosted: 07 Jun 2016, 03:30
by Miyano311
I think Rapid Storm got nerfed again.
Seriously, CS?

Re: Hidden nerf?

PostPosted: 07 Jun 2016, 04:19
by Miyano311
Also, EXP nerf. I remembered getting around 800k per Wara normal run. Now Wara hard is like 5-man hell Jelly Fish cave, which gives me arond 300k

Re: Hidden nerf?

PostPosted: 07 Jun 2016, 06:02
by Leobreaker322
- I think they just changed the running animation when RS is used. Instead of the "quicksilver running" we had before when RS is used, they just changed it to normal running animation WITH the extra speed in effect(you'll still see that the environment goes away faster). If you check your "My Character-> Status-> Status Details" you'll notice that the Movement Speed stat is still 35(for me its still 35 over here).

- No comments on the xp nerf part since my pc is down until further notice, I can just login and out thats it, that's when I tested the aforementioned point(can't do any dungie basically cuz overheating cpu).

Re: Hidden nerf?

PostPosted: 07 Jun 2016, 06:37
by Miyano311
i missed the old animation :(

Re: Hidden nerf?

PostPosted: 07 Jun 2016, 13:28
by Saya Takagi
Leobreaker322 wrote:- I think they just changed the running animation when RS is used. Instead of the "quicksilver running" we had before when RS is used, they just changed it to normal running animation WITH the extra speed in effect(you'll still see that the environment goes away faster). If you check your "My Character-> Status-> Status Details" you'll notice that the Movement Speed stat is still 35(for me its still 35 over here).

- No comments on the xp nerf part since my pc is down until further notice, I can just login and out thats it, that's when I tested the aforementioned point(can't do any dungie basically cuz overheating cpu).


Nah you'r wrong sadly v: Rapid Storm used to scale with every 1000 attack would equal another movement speed now its set at 35 for everyone no matter what attack.
Cathmander said herself that she was not sure why they gave EN the nerf. :<

Re: Hidden nerf?

PostPosted: 07 Jun 2016, 20:10
by Firon
Saya Takagi wrote:
Leobreaker322 wrote:- I think they just changed the running animation when RS is used. Instead of the "quicksilver running" we had before when RS is used, they just changed it to normal running animation WITH the extra speed in effect(you'll still see that the environment goes away faster). If you check your "My Character-> Status-> Status Details" you'll notice that the Movement Speed stat is still 35(for me its still 35 over here).

- No comments on the xp nerf part since my pc is down until further notice, I can just login and out thats it, that's when I tested the aforementioned point(can't do any dungie basically cuz overheating cpu).


Nah you'r wrong sadly v: Rapid Storm used to scale with every 1000 attack would equal another movement speed now its set at 35 for everyone no matter what attack.


He's talking about the recent update and rapid storm changes.

Saya Takagi wrote:Cathmander said herself that she was not sure why they gave EN the nerf. :<


So... bug?

Miyano311 wrote:i missed the old animation :(


Same. It made it easier to tell when it wore off. I'm hoping I'll get used to it fairly soon.

Miyano311 wrote:Also, EXP nerf. I remembered getting around 800k per Wara normal run. Now Wara hard is like 5-man hell Jelly Fish cave, which gives me arond 300k


I haven't really noticed any changes in EXP, but then again, I've only been running dungeons with trash EXP aside from Yashi Island (which still gives me the same amount). Warabi Hard is a lvl 102 dungeon and Jellyfish 5-man hell should be ~lvl 88 so I guess that would mean that they might've changed the EXP vs lvl system if there have, in fact, been changes to the EXP system.

Re: Hidden nerf?

PostPosted: 07 Jun 2016, 20:42
by Miyano311
Firon wrote:
Miyano311 wrote:Also, EXP nerf. I remembered getting around 800k per Wara normal run. Now Wara hard is like 5-man hell Jelly Fish cave, which gives me arond 300k


I haven't really noticed any changes in EXP, but then again, I've only been running dungeons with trash EXP aside from Yashi Island (which still gives me the same amount). Warabi Hard is a lvl 102 dungeon and Jellyfish 5-man hell should be ~lvl 88 so I guess that would mean that they might've changed the EXP vs lvl system if there have, in fact, been changes to the EXP system.


i have checked Wara 5-man hard and surprised that mobs are lvl 100.