Rocksilver wrote:I don't know...from what I've run with Bow Users, their damage output isn't any stronger than say a wand, skill wise at least.
The only thing I've learned from them is that they have a clear advantage of in speed and sp management. Their AOE's aren't that impressive on Hell runs, and some are higher leveled than me. It could be that they aren't showing off, but that is another matter.
I know that a con says the sp costs are high for wand users, and it is certainly true, but I figure, your mana pool is by far larger than any other "class" so it can take the drain and keep going. If you run out, there is always falling back to restore with a throwaway weapon to recharge faster to get into the fray, or if you are like me, putting points into mind to recharge faster for less dura damage to said sacrificial weapon.
I mean, I'm level 56, and capped wand affinity, something that not many can say. Of course, having a Certain Title also helps, lol.
Anyways, thats my two cents.
Mana Pool is not that big. With one or two big spells, you are done. Either you are forced to drink pots, or eating sushis, or ask someone to fill up your SP by invigorate.
I prefer to fill Spear's SP or Bows' Ougi's user SP though, rather than wand user's SP, since their SP consumption are insane, and they are usually 'more vulnerable'.
In terms of attack speed and range, bows are faster, safer and more distant, and can kite enemies better than wands.
In terms of critical rate, bows users are much more superior than wand user. Added with Chiaki Magatama which grant life leech from every critical attack, you will not need any sushis to replenish HP.
In terms of speed casting, every big and useful spells, wand user need to cast it first, and they're fixed and if they roll, the spell is canceled and SP consumed. and they are vulnerable of being gangbanged by the mobs. The only exception will be Fireball/Flamestrike/Hellfire (which are the same spells, only SP, attack power are different).
Bows cast almost instantenous and the instant you cast you can freely dodge and the effect still applies.
In terms of mobility, clearly bows are the winner. Normal attack are more distant and speedier.
In terms of SP consumption, bows skills are very efficient, damage/SP wise.
In terms of escape means, bows can hit the enemies while escaping, while wand user only teleport to backside, and becomes vulnerable for a while after teleporting (in PVP it means death).
In terms of damage enhancement/adding weapon affinity, you have native skills, Way of the Bows. Wand users must switch to other weapons first to add.
In terms of Ougis, bows are more focused, line of sight AOE and if you collect your mobs in single line, it's much better and cleaner than any of wands' ougis which are sporadic and sometimes miss the enemies in front of you.
In terms of damage, bows are similar to wands. The difference would be the stat, one using WIS and the other using DEX.
DEX stats, you can exchange blows using Twin Swords at close/point blank range if you're bored with bows.
WIS stats, you're stuck with Wands.
Bows and Wands both have, even other weapons besides wands, all the elemental attacks to each elemental weakness of enemies.
WIS -> Cast Speed, SP pool and SP recovery, and damage, middle ranged.
DEX -> Cooldown Time for skills, Critical Rate, Critical Force, and damage, far-ranged, and close-ranged, medium damage, but with very high critical rate, you can outnumber the damage of wand users tremendeously and efficiently. With very fast cooldown time, you can practically spam your skills,
without CHANGING your weapons.
So, why should you still make character using Wands?