Re: Suggestion to make Onigiri Online better
Posted: 31 Jul 2014, 02:39
Leafay wrote:There are some simple quick things too that don't even need to bother the programming team or touch the game itself! For instance, the home page of this blog can allow you to address an image of current keyboard layouts or a full "inventory" listing of items and weapon types info or basic maps, basic reference stuff like that to keep info more or less in one place without flying off to Wikis and YouTube. If it's not already done, also a kind of "dungeon party" bulletin board for gamers to sign up and assemble for various quests on certain dates and times (and by level classes would be nice too) because I always see people milling around in front caves trying to form up parties and often failing. A Quest appointment board might help.