Page 1 of 1

damage appear after animation finish

PostPosted: 26 Sep 2014, 05:43
by thoxenzor
Hi,

I am having a problem about damage appear after animation done, this make me cant enjoy the game as the monster also react half a second late to my attacks.

I try changing everything to test the delay, weapon, skill, video setting, etc, is all consistent regarding this delay.
It is not connection speed problem too, I also change channel, try different dungeon & diff difficulty, basically try everything. is all still consistent delay about 0.5~1 second.

Is like after the swing animation finish, monster only get hit and this make it very disturbing to do timing.

Is there anyway to fix this?

I also suggest by pressing "M" shortcut button to exit map, it will exit everything but not stop at menu selection screen, this make us easily to check map and move at the same time.

Thanks

Re: damage appear after animation finish

PostPosted: 26 Sep 2014, 07:38
by RectalCannon
Also having the same problem, although, for me, it may be due to my connection (as I am playing from the UK). It makes melee combat completely useless.

I think port forwarding might help, however I don't know if this game uses any specific ports. If anyone knows, please tell me.

Re: damage appear after animation finish

PostPosted: 27 Sep 2014, 10:27
by thoxenzor
any gm there, admin, developer? need attention, can this delay be fixed??

Re: damage appear after animation finish

PostPosted: 04 Apr 2019, 23:39
by nichijou
bump