~"This game was rushed" stated above.
I'm gonna have to disagree with this, the game doesn't seem rushed to me. The graphics, story-line, character-designs, and character-voice overs are perfect, it shows they put a lot of time and effort in the game. To me it seems their main goal of the game was a "Campaign-based" where you can team up with friends to beat the game. I got this feeling when I noticed there wasn't any Guilds or PvP. However, players like to have a choice between PvE and PvP.
Though when you enter Kyoto, I noticed 2 text errors when Miroku and Susanoo are talking to one another.
I do agree that the game needs Guilds, Trade-system, and more Costume options for male players however.
(Group Chat rooms has become temporary guilds).
I disagree that we should be allowed to trade Ryou once again though("We should trade in-game money instead of real money").
In-game money suggests Ryou.
The Trade system I had in mind was trading items, not trading Ryou, there's a list of reasons why.
1. Players would create a new character to transfer Ryou to their main characters.(Pointless, there's 2 dungeons that can earn you 20k in 3mins). - Minor Issue
2. "Botters" would farm items attempting to sell and make Ryou.(Makes it difficult for new players to quest in the fields). -Major Issue
3.(This falls under #2 as well) When "Botters" obtain enough Ryou they will spam chat, whispers, mail and or any other form of contact to get players to spend real life money to buy Ryou from them. -Massive Major Issue
If anyone is doing this, I suggest doing an IP Ban, permanent ban. Sorry, but I reject the idea of having "Bots" flood the game.
If Trade system is added, it should involve 2 players, meaning "Both parties" must be present to agree or disagree the trade, you cannot send to the other.
Also check (Page 5) for my other suggestions.
Check (Page 6) for Feedback.