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Question & Answer Thread

Anything Onigiri related!

Re: Question & Answer Thread

Postby Fodra Queen » 24 Oct 2015, 05:18

Thanks for the replies ;D



Nice to know its just RNG hating me then. It always seemed like those who party often tend to have much better luck with getting both good skills and higher tier of them.

As for my magatama, I sadly don't remember name them, kinda? I know 2 of them are pierce element magatama, +27 and other is +26 I think, then there's one with bow affinity and pierce element I believe, and the last is a rank2+ skill force% magatama. My affinity is capped atm, and I'm also using the Yosokawa(sp?) title with dex and bow affinity.

It's nice to know you can only have one title, glad I waited on trying to pick up the item gain boost title.

The issue with the darumas, for example, is the initial pack alone before you even trigger the trap, for some reason the initial pack just doesn't seem to aggro, I can be near them and they just stand there, even sometimes when I walk directly in front of them and I have to auto attack them once to grab their attention. This is the issue I was having. I'll try again and see if there's still something I'm doing wrong.

Is it safe to assume I should go for 4 skill force magatamas, or should I maybe add an pierce element magatama with the skill force? Though will probably be awhile until I get mitamas like Banana and whatnot.

As for fever time, I'm not 100% sure. I thought I remember seeing something similar to that when I first made my character, so I was thinking it was a weekend only thing, but I don't remember how long the effect lasted and if it was still active on sunday as well. I'm kinda leaning towards fever isn't here yet, and it was just the login bonus I'm thinking of when I first created my character.
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Re: Question & Answer Thread

Postby AtmaMoogle » 24 Oct 2015, 08:48

Fodra Queen wrote:The issue with the darumas, for example, is the initial pack alone before you even trigger the trap, for some reason the initial pack just doesn't seem to aggro, I can be near them and they just stand there, even sometimes when I walk directly in front of them and I have to auto attack them once to grab their attention. This is the issue I was having. I'll try again and see if there's still something I'm doing wrong.


The first set of Daruma should always aggro. However, if you respawn them using the trap before the predecessors bodies expire they tend to glitch out and not aggro till you hit them.
Is it safe to assume I should go for 4 skill force magatamas, or should I maybe add an pierce element magatama with the skill force? Though will probably be awhile until I get mitamas like Banana and whatnot.


Skill force is almost always better unless you know what you're doing. Skills for bow are more often than not divided into more than one element. For example, Icicle Arrow is 70% ice and 30% Pierce.

Assuming you had zero pierce from the start, getting +53 pierce or whatever would only net you 15-16%~ damage. However if you had zero SF and gained 53% SF, you gained 53% Damage depending on what rank skill you have.

Obviously if you already had more SF the effective increase in damage is lowered because of diminishing returns. But still worth having 4 SF as opposed to having element because SF is for all your skills whereas Element only effects some skills. Look on the Onigiri wiki for more information on what skills have what element composition. This will be useful for you later to know.
Last edited by AtmaMoogle on 24 Oct 2015, 08:55, edited 1 time in total.
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Re: Question & Answer Thread

Postby AtmaMoogle » 24 Oct 2015, 08:54

Fuck lag
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Re: Question & Answer Thread

Postby Fodra Queen » 25 Oct 2015, 22:03

I'll continue to aim for 4 SF magas then, thanks. I got the daruma method to work, seemed to work fine when using twin swords, but when I use bow they don't aggro correctly. Even though I haven't got a twin sword with steal attack, I'll still stick with them.

A few more questions:

1. What's the more ideal 2nd option to choose when smelting? Skill Evolution V seems like a must and that's what I been using so far, but unsure on the 2nd. I couldn't tell if durability always decreases on a fail or not. My assumption was possibly raising grade if I have success rate+ items, and durability protect if I don't.

2. While on the subject of durability, is there a max amount you can find on a weapon?

3. Any suggestions on what's more ideal to add stat wise for bow? So far I have my dex up to point where I'm at 3k affinity, put some points into mnd up to 34, not sure what to do with the remaining points. Is it safe to assume I should probably add WIS?

4. Is there a more ideal spot/dungeon for farming white glass marbles?

5. Is now a good time to start using skill cards on my bows? (Golden Eyes, etc)


Also, the magatama drops are pretty much 100% accurate on the wiki? I just want to make sure so I don't end up wasting a huge amount of hours trying for certain magatama when I actually can't get them solo on x mode
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Re: Question & Answer Thread

Postby Penii » 25 Oct 2015, 22:30

Fodra Queen wrote:1. What's the more ideal 2nd option to choose when smelting? Skill Evolution V seems like a must and that's what I been using so far, but unsure on the 2nd. I couldn't tell if durability always decreases on a fail or not. My assumption was possibly raising grade if I have success rate+ items, and durability protect if I don't.

2. While on the subject of durability, is there a max amount you can find on a weapon?

3. Any suggestions on what's more ideal to add stat wise for bow? So far I have my dex up to point where I'm at 3k affinity, put some points into mnd up to 34, not sure what to do with the remaining points. Is it safe to assume I should probably add WIS?

4. Is there a more ideal spot/dungeon for farming white glass marbles?

5. Is now a good time to start using skill cards on my bows? (Golden Eyes, etc)


1. Only use Skill Evolution V when you have skills on weapons that you still need to get to rank V. If the chance for smelt is considerably low, you can always try 5%, if your weapon grade isn't 100, go with Grade+6 or whatever it is until said weapon grade is 100. In my opinion, using durability decrease is a waste of ryou, seeing that it's quite easy to dura grind your weapon.

2. You can have up to 5k durability.

3. Max out your dex, if you have resurrection go for 75mnd, and then you can do wis.

4. http://onigiri.wikia.com/wiki/White_Glass_Marble

5. Up to you hun.
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Re: Question & Answer Thread

Postby Firon » 25 Oct 2015, 23:08

Slightly different suggestions

Fodra Queen wrote:1. What's the more ideal 2nd option to choose when smelting? Skill Evolution V seems like a must and that's what I been using so far, but unsure on the 2nd. I couldn't tell if durability always decreases on a fail or not. My assumption was possibly raising grade if I have success rate+ items, and durability protect if I don't.

I always use grade (if not 100) and Skill Evo if I need it and I'm not carding the weapon. I don't use it much, but, skill change can also be good if you're looking for a rank VI/VII skill which isn't on any cards.

As for success rate+5%

(Artisan's/Buttons)>Ryou. I always use it for +50 + or smithed weapons unless I'm using another 2 necessary options.


2. While on the subject of durability, is there a max amount you can find on a weapon?

If you don't mean the durability cap, then it's whatever max durability a grade 100 base weapon has. 1200 iirc, unless it's an exception.

3. Any suggestions on what's more ideal to add stat wise for bow? So far I have my dex up to point where I'm at 3k affinity, put some points into mnd up to 34, not sure what to do with the remaining points. Is it safe to assume I should probably add WIS?

I'd also suggest maxing dex, not necessarily for the affinity (yet), but for the bonuses. You'll probably also want 40 mnd as has been suggested for the staff ougi at some point. As for the 3rd stat, you may want to also consider pow. 100 pow gives 405 affinity which helps a lot when you're adding affinity multipliers, since, as you probably know, the affinity cap starts increasing at lvl 101. Pow also gives p.atk speed and some other things which are useful.

4. Is there a more ideal spot/dungeon for farming white glass marbles?

5. Is now a good time to start using skill cards on my bows? (Golden Eyes, etc)


Also, the magatama drops are pretty much 100% accurate on the wiki? I just want to make sure so I don't end up wasting a huge amount of hours trying for certain magatama when I actually can't get them solo on x mode

Yes, unless you're looking at the comments...
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Re: Question & Answer Thread

Postby Fodra Queen » 28 Oct 2015, 05:47

Thanks for the replies again. I think I'm finally set for the most part, don't think there's much else I have to ask. The last few that do come to mind are what's suggest level to have kaguya at? Also, looking at the wiki(unless I read it wrong), there seems to be a quest that rewards a Banana Magatama but there's no info on it, anyone know what area the quest is from? I'm not sure if its something that recently released or not.


I also finally figured out the issue with room of rites farming method, since I was trying for Banana and Mikan(using this as a filler till I get more weapons with higher rank skills) magatama, I was trying solo hard mode of room of rites which seems to affect the method working as it worked 100% of the time on hell mode, sadly I don't see the magatama listed as a possible hell drop from room of rites, only hard. I guess I'll just have to try my luck in Kishiden for these.
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Re: Question & Answer Thread

Postby Firon » 28 Oct 2015, 06:11

Fodra Queen wrote:Thanks for the replies again. I think I'm finally set for the most part, don't think there's much else I have to ask. The last few that do come to mind are what's suggest level to have kaguya at? Also, looking at the wiki(unless I read it wrong), there seems to be a quest that rewards a Banana Magatama but there's no info on it, anyone know what area the quest is from? I'm not sure if its something that recently released or not.

The Banana quest is unreleased.

I also finally figured out the issue with room of rites farming method, since I was trying for Banana and Mikan(using this as a filler till I get more weapons with higher rank skills) magatama, I was trying solo hard mode of room of rites which seems to affect the method working as it worked 100% of the time on hell mode, sadly I don't see the magatama listed as a possible hell drop from room of rites, only hard. I guess I'll just have to try my luck in Kishiden for these.

I'd suggest trying the Warding - Aragami Magma dungeon in normal mode for those since that dungeon has much better drop rates. I farm Inari Magatama there with steal attack and typically get 3-5 different magatama per run.
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Re: Question & Answer Thread

Postby MobonjiMK3 » 28 Oct 2015, 08:56

Firon, Yeah CS made it on purpose to heavily nerfed two better skills for TS.

and this is how TS has become after that

https://www.youtube.com/watch?v=PvSmC8d6CR0
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Re: Question & Answer Thread

Postby Tekato » 28 Oct 2015, 10:58

MobonjiMK3 wrote:Firon, Yeah CS made it on purpose to heavily nerfed two better skills for TS.

and this is how TS has become after that

https://www.youtube.com/watch?v=PvSmC8d6CR0

Lol why would they nerf TS after buffing the fuck out of Wand and bow...
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