Flirting wrote:That lv9999 grind on Disgaea is real doe.
Onigiri kids are so bitchly. Until you've grinded Disgaea or early Maple, go pound sand.
Flirting wrote:That lv9999 grind on Disgaea is real doe.
Postby Aister » 12 Jun 2014, 18:25
idc about the level rate, if it's 10x lower or even 20x, I don't really care. But at least fix the "recommended level" for dungeon.
I have played EN Alpha, and JP CBT and JP Official, so I can pretty much measure my strength through mobs in dungeons without having to look at my level compare to the mob's level. And being a bow user I can pretty much survive through most dungeons if I don't screw up. That's why I haven't grind a bit and have been advancing nicely through the story without grinding. However, those who are new to the game will be easily thrown off by the fact that they are asking u to go to a lvl 18 dungeon while u're still lvl 6. Most MMORPG doesn't require u to grind at least till level 30~40, and this game basically asking ppl to grind since level 1 which is unacceptable.
And then when they get to the "recommended level" the whole area will be too easy for them they can basically one hit everyone mobs and kill the boss easily. Pretty much anti-climatic and doesn't even worth all the grinding that they've been through. The disappointment alone will kill a lot of enjoyment for sure.
Oh and before u say anything, I used to play a lot of grinding-excessive (not even intensive anymore) including the traditional no-quest-just-grind games like MU Korean server which took me a whole month, 6 hours a day, to reach level 5. So ur argument about "u kids are just too used to the easy games, play some RPG and l2grind please" doesn't apply to me.
Jarvan IV wrote:Exp gain is horseshit compared to alpha test
No exceptions, fix it.
Jarvan IV wrote:
Where is the clothing NPCs that gave me unique costumes in alpha she had an angel outfit on in the first town if i recall correctly?.
They've been replaced with some tongue monster that only offers the exact same garbage sets that all look ugly.
Wheres my bunny ears/angel wing/devil wings outfits, seriously how do you LOSE CONTENT going from alpha to beta???? .
Jarvan IV wrote:
You can't skip cutscenes while in a party now so if you die and lose all three tokens you must now run back throw the dungeon and then hope you dont die while rewatching the same boring cutscene that you CAN NOT SKIP.
Jarvan IV wrote: I have no idea which marker is pointing to which quest.
I just blindly follow it hoping it leads me to the more higher exp/reward value side quests.
Jarvan IV wrote:The difficulty spike at sakurijima or w/e the hell its called is INSANE.
On top of horse shit exp gains for monster kills you have to fight 2 bosses in 1 area that both 1-2 shot you.
Are you serious?(due to being level 8 when I soloed this dungeon and spent 3 revives).
Jarvan IV wrote:And hit boxes...
Idk what to say about them, I've dodged and after the dodge animation ends I get hit and just die.
lol.
I'm not sure our dodge has I-frames so that could be the reason (honestly I don't know so I can't be sure to be upset or just blame myself for lack of skill/positioning poorly)
Jarvan IV wrote:Weapons
The whole point of the game is to improve your weapon/character as you go along.
Guess what? That level 5 dungeon just dropped a level 20 (required to use) gold wep that you indentified
That sounds great BUT I CANT USE IT lol
Jarvan IV wrote:Also if you choose daring you should have a higher percentage chance to find great axe/great sword/long sword rather then me finding staffs and bows and all this stuff I can't trade to anyone else anyway because theres no trading system (STILL DESPITE ALPHA PLAYERS ASKING FOR IT)
TwylyteKyss wrote:That's absolutely terrible. Maybe they should think about hiring new employees. Ones who actually care about their players and the game. If it wasn't for the players, people who run the game wouldn't have their job. That would be like us running a register at a store and completely ignoring the customer. I don't think they would appreciate it if they were the customer and we ignored them. One of these days the players will have enough and leave.
I personally like the game, but I do not like the lack of professionalism from the staff. I'm beginning to wonder if it's even worth sticking around and finishing closed beta. I'm not going to run around mindlessly grinding in dungeons for the next five levels just to be able to complete a very overpowered dungeon. It's not worth the effort. I'm not the type to party up. So I will need some sort of incentives to stay.
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