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~The Guild/Clan System ~

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~The Guild/Clan System ~

Postby *~^Airisu^~* » 09 Dec 2013, 07:25

~Anyways i just remembered hearing that a guild/clan system would be implemented
in the near future.

Was Just Wondering if the near future they were talking about was the official release

What do you guys think :?: Are you guys looking forward to it?
would be better if we were able to purchase our own guild hall/base
and also if we could decorate the interior as well :D a guild hall sorrounded by Kaguya and Miroku Plushies :D
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Re: ~The Guild/Clan System ~

Postby Hizumi » 09 Dec 2013, 09:30

i would probably be interested in the feature. More so it would help us (the board) on the coordinated aspect. I mean if we all are in the same guild we don't have to worry too much about adding friends and such like that. Atleast for the moment on the Japanese beta. As for owning a place and decorating it. I'll have to say eh. XD It would be cool to have your own building....decoration and such..i can see lots of pay stuff (which isn't bad) so haha :P who knows~
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Re: ~The Guild/Clan System ~

Postby Yuusou » 09 Dec 2013, 11:26

Dunno about guild base or anything guild related atm.. not seeing it might be possible in full release but idk how its gonna work without testing it
Playtimes over..

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Re: ~The Guild/Clan System ~

Postby NekuShikazu » 09 Dec 2013, 17:11

I'll probably try to fit myself into the hugest guild possible. So if anything bad happens, I got a whole guild backing me up lol!
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Re: ~The Guild/Clan System ~

Postby Hitogoroshi » 09 Dec 2013, 20:40

I really want to see guilds and PvP system in Onigiri.
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Re: ~The Guild/Clan System ~

Postby Yuusou » 10 Dec 2013, 00:02

Hitogoroshi wrote:I really want to see guilds and PvP system in Onigiri.


I don't think PvP is gonna make it in this game.. combat system just doesn't feel right for it
Playtimes over..

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Re: ~The Guild/Clan System ~

Postby Eaglesky » 10 Dec 2013, 00:38

Yuusou wrote:
Hitogoroshi wrote:I really want to see guilds and PvP system in Onigiri.


I don't think PvP is gonna make it in this game.. combat system just doesn't feel right for it


I agree, the massive cast time on skills would make most of them useless in a PvP setting. Also, hitboxes are huge compared to the roll-dodge distance, so most of the time you could dodge and still get hit by attacks.
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Re: ~The Guild/Clan System ~

Postby Hizumi » 10 Dec 2013, 01:42

Eaglesky wrote:
Yuusou wrote:
Hitogoroshi wrote:I really want to see guilds and PvP system in Onigiri.


I don't think PvP is gonna make it in this game.. combat system just doesn't feel right for it


I agree, the massive cast time on skills would make most of them useless in a PvP setting. Also, hitboxes are huge compared to the roll-dodge distance, so most of the time you could dodge and still get hit by attacks.


Okay so i'm not insane XD haha i was wondering why i was getting hit while i "dodged" some of the moves. But yah, i agree about the pvp probably not making it unless they fix it all up before release.
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Re: ~The Guild/Clan System ~

Postby *~^Airisu^~* » 10 Dec 2013, 06:00

~Hmmmm Fitting in with the largest group as possible ..
Since we're at currently playing in the Jp Server wouldn't it be that
the largest Guild that would be made a Jp One? :)
and also if everyone in the guild gets a notification on whoever goes online
They would be like saying お帰りなさい (Welcome Back) and only a few players
Understand most of this text :(

~And About the PvP System. Just Like Everyone was saying it wouldn't fit right in the game.
since Dodging (Double-Taps) doesn't guarantee 100% evasion from a strike Players with High
Cooldown Speed and Those who has a lot of Mp can easily kill someone with 1k Hp :(

Blocking Doesn't Really Help Much Either since it could be broken easily.. :cry:
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Re: ~The Guild/Clan System ~

Postby Hizumi » 20 Dec 2013, 03:10

*~^Airisu^~* wrote:~Hmmmm Fitting in with the largest group as possible ..
Since we're at currently playing in the Jp Server wouldn't it be that
the largest Guild that would be made a Jp One? :)
and also if everyone in the guild gets a notification on whoever goes online
They would be like saying お帰りなさい (Welcome Back) and only a few players
Understand most of this text :(

~And About the PvP System. Just Like Everyone was saying it wouldn't fit right in the game.
since Dodging (Double-Taps) doesn't guarantee 100% evasion from a strike Players with High
Cooldown Speed and Those who has a lot of Mp can easily kill someone with 1k Hp :(

Blocking Doesn't Really Help Much Either since it could be broken easily.. :cry:


Hmm, all valid points.~

No matter what a guild system would have been best though. Even with a dislike to it from members. But it's a way to form a less extensive list of friends and to meet new people if you join one. haha I rather smaller guilds to medium ones. Unless the large guild is really new player friendly, cause otherwise it's just a pain to be pushed or kicked out based on stuff they set.
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