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after alpha, beta, and release...

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after alpha, beta, and release...

Postby Lylah » 03 Aug 2014, 20:29

i can honestly say, i haven't found a single point to this game.

wanted it to replace my pso gameplay itch but... can honestly say there is zero point to this game.

there is no end game. zero. the end game, is farming maga's, and that's about it. which essentially is just REDOING content you already did.... endlessly til it drops... and once you get those maga's, and a half way decent wep you just add skills, replace skills, and + it. that's it.. you don't even have to log in ever again until there is new content...and most classes other than healers, don't even need more than one wep.
everyone has either been carried or actually done the max content... since pretty much day 2-5 of release. endlessly..
everyone has been doing ^ ... SINCE. and still haven't had a new content drop.
and honestly, even if content were to fall from the sky right now... we all out level it and its back to square one of what we are doing right now.

so why are you people still playing?

there is no pvp, there is no end game, and your essentially going to be doing the same thing you are right now... the whole time you play this game.

just curious to the reaction of this post. literally.. that's all. and if anyone feels how i feel. iveliterally not logged in for days... and i can say that i've missed NOTHING. (except probably slifer getting a few more levels)


TLDR: there is absolutely nothing to do in this game that keeps anyone logging in... so what makes you keep doing it?
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Re: after alpha, beta, and release...

Postby Lynneth » 03 Aug 2014, 20:41

Grind grind grind grind grind grind

Hunt hunt hunt hunt till died. Either you're dead first or the company. :roll: :? :D .

Suggestion :
Perhaps, you can chat with friends in-game

Perhaps, you can export some of the models to MMO to create MikuMiku Dance..

The only why I still play this game would be the costume and ougis. That's all about it.

Or you can strive to create the best weapon ingame.

Adding PVP feature would be..a mess. No rebalance between classes. Mage and Support Classes would be overwhelmed by the other classes, especially Ougi players.

The gameplay mechanics is a mess. It's like you're playing beta release game.
IGN : Lynneth (lv.92/Reraised as Zombies) - Looking for more exciting experience..Rather than being depressed, better just play! :D. Let's grind for teamwork.. or not? :P :). Looking for party to grind lv.90+ weapon. Whisp me IGN!-In hiatus for 2 days-
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Re: after alpha, beta, and release...

Postby Jung » 03 Aug 2014, 20:54

PvE games are just e-penor contests. You just keep amassing gear and wealth until everyone's under you.

Cash shop is just the Viagra to keep you standing tallest and firmest of all.
Alpha Tester - Mage for life.
JP CBT - 5x
ENG CBT - 2x

ENG OBT - 8x
OBT Player - F*ck mage, spear for life.
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Re: after alpha, beta, and release...

Postby Lynneth » 03 Aug 2014, 21:03

Jung wrote:PvE games are just e-penor contests. You just keep amassing gear and wealth until everyone's under you.

Cash shop is just the Viagra to keep you standing tallest and firmest of all.


Does anyone care? You can boost all the way with your viagra to keep you standing tallest and firmest of all.

But without 'good compensation' to satisfy your standing tallest and firmest of all, your standing is useless. :)

So the point? It's all useless :lol:
IGN : Lynneth (lv.92/Reraised as Zombies) - Looking for more exciting experience..Rather than being depressed, better just play! :D. Let's grind for teamwork.. or not? :P :). Looking for party to grind lv.90+ weapon. Whisp me IGN!-In hiatus for 2 days-
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Re: after alpha, beta, and release...

Postby Jung » 03 Aug 2014, 21:05

Lynneth wrote:
Jung wrote:PvE games are just e-penor contests. You just keep amassing gear and wealth until everyone's under you.

Cash shop is just the Viagra to keep you standing tallest and firmest of all.


Does anyone care? You can boost all the way with your viagra to keep you standing tallest and firmest of all.

But without 'good compensation' to satisfy your standing tallest and firmest of all, your standing is useless. :)

So the point? It's all useless :lol:


Some people would pay to be idolized in a fantasy world.
Alpha Tester - Mage for life.
JP CBT - 5x
ENG CBT - 2x

ENG OBT - 8x
OBT Player - F*ck mage, spear for life.
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Posts: 134
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Re: after alpha, beta, and release...

Postby meep » 03 Aug 2014, 22:34

... What kind of messed up orgy fests does that make PvP games then

o. o
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Re: after alpha, beta, and release...

Postby Taakun » 04 Aug 2014, 00:06

Honestly I like the controls of this game. I've tried 5 other MMOs and I don't like how you have to use the number keys to attack and the wasd keys to move. Maybe I got dem noob hands but I have the hardest time running around and attacking at the same time. I've always played FPSs so using the mouse to look around and attack is more natural to me..
But I will have to agree that this game is pretty dull.. There is enough to keep me logging in (I used to make good weapons to sell for beginners, and lately I've been carrying the waifu so I have someone to grind with at SF since I'm anti social), but I can't say I wake up excited to play it lol...
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Re: after alpha, beta, and release...

Postby Lylah » 04 Aug 2014, 08:16

meep wrote:... What kind of messed up orgy fests does that make PvP games then

o. o


but to stick to my post.... at least a game with pvp has replay value as your never (usually) playing the same people in pvp, so its a new exp every match. games with pvp have ladders, tournaments, and shiny prizes almost every time. there is a point, is it epeen driven.. sure but at least it has a point. a goal. something to strive to.

a game with no pvp, and a endless cycle of fighting the same monsters(or maybe you havent noticed we are still fighting those same paper looking monsters from the moment you exited the first area as our max content) has no replay value. and even less replay value when your not even killing those things for loot. and even less when your doing it to 'get a level', when it becomes, 'another level' to out level new content whenever it comes, only to do the same exact thing.

im making sense right? no matter how cool the actual combat gameplay is (which doesnt even come close to a game like wildstar... and the gameplay itself is basically a copy of pso which is a game that came out in 2000) there has to be a point to log in. and so far after almost a year.. i've yet to find that point in this game.

Jung wrote:
Lynneth wrote:
Jung wrote:PvE games are just e-penor contests. You just keep amassing gear and wealth until everyone's under you.

Cash shop is just the Viagra to keep you standing tallest and firmest of all.


Does anyone care? You can boost all the way with your viagra to keep you standing tallest and firmest of all.

But without 'good compensation' to satisfy your standing tallest and firmest of all, your standing is useless. :)

So the point? It's all useless :lol:


Some people would pay to be idolized in a fantasy world.


but there isnt even a point to PAY for anything in this game, TO be idolized over. 'oh he has a ougi i must get one' except when you realize 95% of the parties your in, you dont need the ougi at all cuz your standing still watching anime while someone else kills stuff. and in cases of being a helaer, your ougi are kinda useless in almost every possible way. 'oh he has wings i want them' its a cosmetic item that has no bearing on the game itself. .... even less of a point when you go 'oh thats a cool wep i want it' cuz for free you can go grind for a day and get 50 of them.
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Re: after alpha, beta, and release...

Postby Lylah » 04 Aug 2014, 08:36

Lynneth wrote:
Jung wrote:PvE games are just e-penor contests. You just keep amassing gear and wealth until everyone's under you.

Cash shop is just the Viagra to keep you standing tallest and firmest of all.


Does anyone care? You can boost all the way with your viagra to keep you standing tallest and firmest of all.

But without 'good compensation' to satisfy your standing tallest and firmest of all, your standing is useless. :)

So the point? It's all useless :lol:


since it wont let me edit my post for some reason... this is essentially my point. thanks for realizing it.

you have all these people trying to hit 100... for what? there is no pot of gold at the end of the rainbow. and there is certainly going to be no one who cares with no leaderboard, or rediculously hard item to obtain from the oh so hard boss that they friggin one shot.

you cant even argue the story is a reason to play the game... with unskipable scenes... and havin to click 80 times to get them off your screen... NO FRIGGIN ONE cares about the story since its such a PAIN IN THE ASS TO FOLLOW.
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Re: after alpha, beta, and release...

Postby Deathy » 04 Aug 2014, 08:37

Lylah wrote:
since it wont let me edit my post for some reason... this is essentially my point. thanks for realizing it.

you have all these people trying to hit 100... for what? there is no pot of gold at the end of the rainbow. and there is certainly going to be no one who cares with no leaderboard, or rediculously hard item to obtain from the oh so hard boss that they friggin one shot.

you cant even argue the story is a reason to play the game... with unskipable scenes... and havin to click 80 times to get them off your screen... NO FRIGGIN ONE cares about the story since its such a PAIN IN THE ASS TO FOLLOW.


I read the story, it abit different how the Japanese version has it, but... it funny none the less.

don't say no-1 till you can say no-1, cause I love story mode and ect.........
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