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JP Onigiri Update Thread

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JP Onigiri Update Thread

Postby SupremeTentacle » 19 Mar 2015, 09:55

Too lazy to update the first page properly. Just look at my latest post for the newest update.
Last edited by SupremeTentacle on 22 Dec 2015, 13:53, edited 33 times in total.
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Re: [March 19, 2015] Onigiri JP Update

Postby zay. » 19 Mar 2015, 10:19

Yo supreme ( forgot ur ign :/),

Awesome that u want to translate for us, but

- Multiple battleships
- Pre-moon patch

Could u explain some stuf about this? Maybe there is some video on youtube or some screenshots, or are this the islands? with the train at onigashima?

thanks.
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Re: [March 19, 2015] Onigiri JP Update

Postby SupremeTentacle » 19 Mar 2015, 10:32

Ign is Rhythm again. ;D

Battleship is a style of dungeon very similar to the much anticipated gargoyles. You enter through speaking with an NPC, and it consumes energy (just like Aramitama). I'm not sure about the length of the dungeon, but the primary focus is the boss fight, and there are multiple variations of the boss, which all have different elements. Like gargoyle, they also drop mats for weapons. That said, I'm not really sure how strong these bosses are, nor the level of the gear that is crafted from them as I don't actually play on the JP server, and such data is not included in the patch notes.

Pre-moon patch its "Tsuki Zenpen." It was mentioned before, I just basically engrished it. The islands are a part of this patch.

Oh I forgot to mention, there is now a third type of dungeon similar to gargoyles/ships that's being added. Well, maybe, considering they only added one so far, its called a Kojinzou.
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Selling all of my gear for ~40% of its market value!
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Some skill card 7's, ougi, orna'd maga and other stuff too!
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Re: [March 19, 2015] Onigiri JP Update

Postby zay. » 19 Mar 2015, 11:59

Well rhythm,

can’t wait for the new updates that are comming in maybe 2016 :D, sucks though it uses energy then we cannot spam it..
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Re: [March 19, 2015] Onigiri JP Update

Postby KittyKat » 19 Mar 2015, 12:13

There's a 4th gargoyle? Is there another one other than the fire, lightning, and ice gargoyles?
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Re: [March 19, 2015] Onigiri JP Update

Postby SupremeTentacle » 19 Mar 2015, 13:22

Not acutally sure whether its dark or not. I forgot a while ago.

However, it looks black ish, it might be non-elemental. It's also a dungeon meant for "all" levels, and if i recall correctly, it did percentage health based damage.
Selling all of my gear for ~40% of its market value!
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Some skill card 7's, ougi, orna'd maga and other stuff too!
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Re: [March 19, 2015] Onigiri JP Update

Postby Ryxa » 19 Mar 2015, 13:31

KittyKat wrote:There's a 4th gargoyle? Is there another one other than the fire, lightning, and ice gargoyles?

Dark.
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Re: [March 19, 2015] Onigiri JP Update

Postby Taakun » 19 Mar 2015, 18:25

The fourth gargoyle is the stone gargoyle. It's a weaker version of the other three gargoyles made for lower level players. (Dungeon levels are 30/50/70 compared to the other three gargoyles with dungeon levels at 70/100/140.) There aren't any gargoyle weapons associated with it either.

The dungeons designed for all players is for the Hail Tiamat and Arc Deathscythe (Arc Deathscythe was removed shortly after and I think is suppose to be added again at a later time). Along with damage given and taken being scaled with the players level, players are also give 4 weapons to use and not allowed to use their own weapons, much like the yukata event.

The battleships mentioned is a dungeon boss. Moreover, its a "twin dragon" battleship. Just imagine two gyarados stuck onto the front of a kind old style battleship. The dungeon levels are different. The first two are 100/140/160, the third is 70/100/160 and lastly 30/50/70 (Like the stone gargoyle, most likely an easier version for lower level players without twin dragon battleship weapons associated.) All I will say about the battleship dungeons is that the mobs have a pretty good defense and I don't really see many players with weapons associated from those dungeons so it may not be well worth the energy.

Also goldaruma dungeon and gold weapon dungeon were once a thing but shortly removed.
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Edit:failedenglishgrammar
Last edited by Taakun on 19 Mar 2015, 19:27, edited 1 time in total.
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Re: [March 19, 2015] Onigiri JP Update

Postby SupremeTentacle » 19 Mar 2015, 18:30

Thanks, I knew I didn't remember the details about that last gargoyle correctly.

Since you actually play on the JP server, is there anything else that you would want to point out? I didn't bother keeping up with patches after I had gotten bored, so I'm pretty out of date.
Selling all of my gear for ~40% of its market value!
~4 lv. 108 to 115 weapons remaining
Some skill card 7's, ougi, orna'd maga and other stuff too!
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Re: [March 19, 2015] Onigiri JP Update

Postby Taakun » 19 Mar 2015, 19:26

SupremeTentacle wrote:Thanks, I knew I didn't remember the details about that last gargoyle correctly.

Since you actually play on the JP server, is there anything else that you would want to point out? I didn't bother keeping up with patches after I had gotten bored, so I'm pretty out of date.


No, you covered pretty much everything I can think of atm, I just wanted to touch on a few things mentioned/asked. I don't want to put too much personal opinion in either since my char is super weak.

Edit: There was one small event I forgot about that ended already. Around the start of the Valentine's day event, JP had a "daily quest" event. Players could receive up to I think 6 different quest per day from an NPC and in return the player would receive an emblem (forest/tree emblem, I forget) and another NPC would give you items/accessories in exchange for a certain number of emblems. The accessories were just "back flags" but hopefully something we can see in EN. Hopefully...
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E hana pu, a'ole'olelo wale no
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ヒゴミ | エミル | 電波[胎蔵] | まりか | ケイコ | メイコ
EN
Denpa | Higomi | Sadaye | Minimo | Spam Katsu | Iezaburo
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