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[closed] Introduce PvP in Rift Please

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[closed] Introduce PvP in Rift Please

Postby Seija Kijin » 29 Aug 2015, 22:15

Ever hated on another player before?
Ever wished that player would be erased from this game forever?
If that's what appeals to you then this idea is exactly what this game needs.
Simply thus:

This game needs PvP.

Everyone has been saying the same thing over and over and over but Cyberstep repeatedly ignores us.

However, my idea would be very appealing and inspiring such that the GMs will take heed of this PvP concept. :lol:

PvP should take place only in the RIFT and nowhere else. This is to maximise a risk for taking easy shortcuts past all those fields you would otherwise need to traverse. Here the consequence of dying is that you LOSE your character PERMANENTLY. Your other characters will be safe so if you do die to PvP in rift, you will need to start over, meaning more oc for Cyberstep if player wants to get back to his or her former level fast or use another character to take revenge :twisted: The winner however, will be able to absorb all of the defeated player's experience and gain all his or her items and ryou on that character. Note that onigiri coins cannot be taken this way. Only items specific to the dead character.

This PvP should ignore all levels of players and level of items players are carrying, making it free for all.

You may now discuss!
Last edited by Seija Kijin on 31 Aug 2015, 01:46, edited 1 time in total.
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Re: Introduce PvP in Rift Please

Postby Momiji » 30 Aug 2015, 03:20

For once, I agree on the fact that Rift-Pvp would be fun, but the punishments you impose are a tad too...masochistic. You might want that much risk, but it would be stupid to have this:
Seija Kijin wrote:The winner however, will be able to absorb all of the defeated player's experience and gain all his or her items and ryou on that character. Note that onigiri coins cannot be taken this way. Only items specific to the dead character.

You're just being selfish.
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Re: Introduce PvP in Rift Please

Postby HelixDraxzonyx » 30 Aug 2015, 17:58

Once again I agree with Momiji. I like the idea of PvP, especially to beat up Weaboos, but you need to make sure that the PvP system can't be abused, for trolling more than anything else. No-one's going to play the game if they get killed every five minutes, and they won't even start playing if there's a risk they could lose their character permanently. At worst, the loser should lose a random item.
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Re: Introduce PvP in Rift Please

Postby Jakiro » 30 Aug 2015, 18:01

To be more specific, I would prefer to see a "Duel" option so you wouldn't get spawn killed straight off the bat. Carriers gotta carry you know =_=
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Re: Introduce PvP in Rift Please

Postby HelixDraxzonyx » 30 Aug 2015, 18:20

Jakiro wrote:To be more specific, I would prefer to see a "Duel" option so you wouldn't get spawn killed straight off the bat. Carriers gotta carry you know =_=

Yeah, that ought to work. Have like a coliseum somewhere so that people who actually want to PvP can go there and get killed. I've played some games that have PvP, and you get a lot of spawn campers. It's alright if you save in the field, but the moment you die once, you're fucked until they log off. People like that though tend not to log off for a very long time. As long as there's a system to prevent this kind of trolling, I'm all for the idea of PvP and PKing. Plenty of times I've wanted to smack a noob around for butting in on my farming. And then there's the weaboos, who just need to die.
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Re: Introduce PvP in Rift Please

Postby SupremeTentacle » 30 Aug 2015, 18:26

You have no idea how delighted it would make me if we were allowed to have open world PvP.

I'd become Edo's gate guardian.
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