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Liquor effect

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Liquor effect

Postby Miyano311 » 23 May 2016, 01:03

Can anyone explain to me what The Tale of Genji does?
Forgot my IGN rip (lvl 12- wait I forgot that too)
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Re: Liquor effect

Postby Heimarmene » 23 May 2016, 05:49

Miyano311 wrote:Can anyone explain to me what The Tale of Genji does?


According to the wiki, it says

M. Attack UP Min=1000 Max=2000
Rain Element +30

I'm actually kinda curious if the liquor adds 1-2k damage to each skill or if it basically adds 1-2k attack to your weapon. If it's the later, then I won't be in a massive need to change wands xD
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Re: Liquor effect

Postby Firon » 23 May 2016, 08:19

Heimarmene wrote:
Miyano311 wrote:Can anyone explain to me what The Tale of Genji does?


According to the wiki, it says

M. Attack UP Min=1000 Max=2000
Rain Element +30

I'm actually kinda curious if the liquor adds 1-2k damage to each skill or if it basically adds 1-2k attack to your weapon. If it's the later, then I won't be in a massive need to change wands xD


It'd be the latter but the durations are pretty short. So... if you have an atk of 1000(+250) ~ 2000 (+250) and drink it, then it'd be 2000(+250) ~ 4000 (+250). I'm fairly sure that the bonuses are applied last so any atk +10% etc. don't count. As for whether M. Atk Up is working, I'm not sure. I'd need to test that. M. Cast Spd does nothing after all...
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Re: Liquor effect

Postby John Titor » 23 May 2016, 18:22

i was gunna go into depth about it but im lazy and figure maybe you should get the sake yourself and play around a bit.

incase the photo didnt upload, it basically does what it says and is a helpful sake.
Magic damage reduced by 1000
Maximum Magic Damage Raised by 1000
Rain Element +30
Duration/Time of effects: 1min 30seconds
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Re: Liquor effect

Postby Firon » 24 May 2016, 00:26

John Titor wrote:i was gunna go into depth about it but im lazy and figure maybe you should get the sake yourself and play around a bit.

incase the photo didnt upload, it basically does what it says and is a helpful sake.
Magic damage reduced by 1000
Maximum Magic Damage Raised by 1000
Rain Element +30
Duration/Time of effects: 1min 30seconds


Just wondering, but, have you tested this? I just tested it for a bit and am leaning towards thinking that the magic damage part is broken (since M. Atk isn't used afaik).
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Re: Liquor effect

Postby John Titor » 24 May 2016, 02:15

Firon wrote:
John Titor wrote:i was gunna go into depth about it but im lazy and figure maybe you should get the sake yourself and play around a bit.

incase the photo didnt upload, it basically does what it says and is a helpful sake.
Magic damage reduced by 1000
Maximum Magic Damage Raised by 1000
Rain Element +30
Duration/Time of effects: 1min 30seconds


Just wondering, but, have you tested this? I just tested it for a bit and am leaning towards thinking that the magic damage part is broken (since M. Atk isn't used afaik).


I have, but it wasn't extensive testing like usual. Basically there's a increase in damage on both wands regardless of which one was out when i drank the sake. i ran 20 hits for both wands casting the skill Lightning call with and without genji effect. there was an increase of damage with the sake effect thats very noticeable considering the wands i used were BONE STOCK and i could see at least 500+ increase damage.

as for why the drink doesnt increase speed for rs idk maybe its because its only magic attacks since descriptions says maximum magic damage idk but cast speed is limited now to 35 so if you want more speed pop a moon king with it. you wont see stats attack increase using this sake ofc since its a temp buff. i also havent tested invig yet {cause no one said anything about invig, but i'll bet my oranmenting skills it probably wont +sp on invig either}

what was used in the test
•2x Gravitas wands lvl 100 grade 80 (for both wands) base attack was 4kish {as of this posting i cannot check exact min and max base dmg on the wands due to maintenance being extended-
•1x Copper pot {bottle?} filled with genji -NON BUFF sake bottle/pot-
•no magas were equipped
•Walking Rock doods in oushuu highland -yeah i know thats not their real name-
•lightning call rank IV -or whatever its spelt-
•1x oni dagger -for the fierce god focus rank V-

p.s dont qoute me on this, but i believe magic attack is refering to the element(s) --i believe it is this because magic is natural energy and with the call of mother nature on our side, our damage therefore increases. but if i gave you that explanation it'll sound like bullshiet-- but srsly i've notice increase of damage when i hit nue with soul strike and attack with misty compare to when i hit him without soul strike ---- i'll ss and post but maintenance is still up and im to lazy to learn how to post photos up here right unless i use links but who likes thoses? lol----
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Re: Liquor effect

Postby Firon » 24 May 2016, 05:00

John Titor wrote:
Firon wrote:
John Titor wrote:i was gunna go into depth about it but im lazy and figure maybe you should get the sake yourself and play around a bit.

incase the photo didnt upload, it basically does what it says and is a helpful sake.
Magic damage reduced by 1000
Maximum Magic Damage Raised by 1000
Rain Element +30
Duration/Time of effects: 1min 30seconds


Just wondering, but, have you tested this? I just tested it for a bit and am leaning towards thinking that the magic damage part is broken (since M. Atk isn't used afaik).


I have, but it wasn't extensive testing like usual. Basically there's a increase in damage on both wands regardless of which one was out when i drank the sake. i ran 20 hits for both wands casting the skill Lightning call with and without genji effect. there was an increase of damage with the sake effect thats very noticeable considering the wands i used were BONE STOCK and i could see at least 500+ increase damage.

as for why the drink doesnt increase speed for rs idk maybe its because its only magic attacks since descriptions says maximum magic damage idk but cast speed is limited now to 35 so if you want more speed pop a moon king with it. you wont see stats attack increase using this sake ofc since its a temp buff. i also havent tested invig yet {cause no one said anything about invig, but i'll bet my oranmenting skills it probably wont +sp on invig either}

what was used in the test
•2x Gravitas wands lvl 100 grade 80 (for both wands) base attack was 4kish {as of this posting i cannot check exact min and max base dmg on the wands due to maintenance being extended-
•1x Copper pot {bottle?} filled with genji -NON BUFF sake bottle/pot-
•no magas were equipped
•Walking Rock doods in oushuu highland -yeah i know thats not their real name-
•lightning call rank IV -or whatever its spelt-
•1x oni dagger -for the fierce god focus rank V-

p.s dont qoute me on this, but i believe magic attack is refering to the element(s) --i believe it is this because magic is natural energy and with the call of mother nature on our side, our damage therefore increases. but if i gave you that explanation it'll sound like bullshiet-- but srsly i've notice increase of damage when i hit nue with soul strike and attack with misty compare to when i hit him without soul strike ---- i'll ss and post but maintenance is still up and im to lazy to learn how to post photos up here right unless i use links but who likes thoses? lol----


I just did some testing too, and yep, not broken. The wiki values also seem to be the correct ones too since there was no reduction in damage at any point in testing.

Conditions
1707 base atk -Same wand throughout the whole test.
Maxed Fireball I with Fierce God's
lvl 5 grass stickies in Kikai

Tested a few variables by looking at the highest dmg value

Control Test (nothing equipped but a wand, really):
Max dmg: 4992

Atk Increasing Magatama (2x Whirling tide mags, clean). Atk +668:
Max dmg: 6259

No Mags, Gilded Gourd Genji:
Max Dmg: 8508
The min dmg was also never less than the control test max.

Support spells probably aren't covered by this since they use separate dmg calculation formulas.

I'm not too sure about the soul strike thing but in the game, everything is elements (ie. there are few cases of element-less damage). If you meant Misty Massacre, then that'd be element 1 + element 2 with no distinction in how they're treated other than the name difference. I haven't tested soul strike much myself, though...
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