Marimo wrote:The horrendous and travesty updates along with the foul feedback that cause havoc into the game's PT recruitment messages. The combat system which they ripped off $hitnyx's Rakion before the game was completely dead on P2W desperate approach, and I also put money into it which I regretted doing so... Furthermore, the story of the game where someday YoSHITsucks and Kaguya both die alongside with our fave gaming company selling off Onigiri to another gaming company such as Square Enix or a different one where it rots in Monopoly's BANKRUPTCY! Nobody will miss them... That's about it from me...
Riddras wrote:Guess I’ll put my 2 pennies worth.
This is perhaps stating the obvious, but different people have different reasons to play, and a reason to play for one person may be a reason not to for another. Personally, I wouldn’t be playing if I don’t at least enjoy the game. And with that, here’s my listing of examples, which btw is not necessarily how I feel about this game:
Story:
+I like the game’s story and narrative, because it feels like I’m watching an Anime at times, so I want to see how it ends.
-I don’t like how they tell the story. It goes along too slowly and some of it is forgettable.
Game mechanics:
+The combat is really fun. I like how we get direct control over character attacks in combat.
-I don’t like the combat mechanics, it is messy without any real flow and is repetitive.
Free to Play:
+I like how this game is Free to Play, so I don’t feel pressured and play for fun whenever I want to. I pay whatever amount I feel like putting in.
-I don’t like Free to Play, it attracts people who are not committed to the game since they have not invested enough/any of their money/time. You get many trolls with multiple accounts/characters.
PVP:
+No PVP is nice, so there are less people with high blood pressure screaming at their screens and each other.
-No PVP is boring. Monsters go down too easily and the end game content is lacking.
Luck:
+I like the element of luck put into the game such as Nyankoropon and weapons/mags upgrades. It makes me feel like a very lucky winner whenever I get what I want.
-I hate the prevalent implementation of luck in the game, especially Nyankoropon and weapons/mags upgrades. I pay good money, so just give me what I want.
Character design:
+I like the characters and cute costume designs. Being able to choose between Type A/B is an added bonus.
-I don’t like how revealing the character designs can be. It makes me feel embarrassed playing it.
Player population:
+I like how there are not too many players like certain other games. It makes me feel we’re in a niche grouping and not simply following mainstream gaming.
-I don’t like how there are too few players playing this game. It robs me of playmates and players who may be able to help me along.
EXP Dungeon:
+I like how they implemented the EXP dungeon. I can level up characters quickly and not miss out too much on the game because of the need to grind.
-I hate the EXP dungeon. It makes levelling up too easy and takes away the feeling of achievement obtained by putting in the hard work.
Content updates:
+I like how often the game gives us updates. It keeps the game exciting with new contents and stuff.
-I hate the constant updates and changes. I have to keep downloading slow updates every week. It feel like the game can’t decide what it want to be.
Game enforcement:
+I like how the game takes a free hand approach to enforcement. I feel free to play how I want without the constant fear of being banned or being in the wrong side of the rules.
-I hate how lenient the in-game enforcement is. Too many players take advantage of it and act like pricks.
In –game currency:
+I like how they differentiate the types of currency available in-game. It gives clear purpose for each type, and the bazaar tax is a good way to keep inflation in check.
-I hate the confusing amount of currencies used. 30% bazaar tax is also too high.
Trading:
+I like how there is no traditional items trading in-game. While there are ways around it, it keeps the game fair and prevents the system from being too abused.
-I hate how there is no trading in-game. I have many items on different characters that would benefit the other, but I can’t just send them over to each other.
Game stability:
+I don’t mind the lag and errors too much. It keeps the player population low. Casual players will leave, while keeping only the hardcore players around.
-#$%$&^%*^($
I didn’t mean for this to be a long post, and some of the points can be a bit of a stretch, but there you go.
TLDR: For want a thousand efforts, for not a thousand excuses. To put it simply, people who want to play, will, and those who don’t, won’t.
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