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Exp rates are 1/10th

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Re: Exp rates are 1/10th

Postby Reith » 07 Jun 2014, 13:14

Yeah, nerfed exp = no play and no pay. At least the game isn't censored. At least that I see.
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Re: Exp rates are 1/10th

Postby NiuWang » 07 Jun 2014, 13:56

I don't really mind the Exp rates..if it were high like in the JP Version I'd probably have quit already. I hate fast-paced leveling. This forces you to do quests and level which I actually enjoy.
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Re: Exp rates are 1/10th

Postby Kuurei » 07 Jun 2014, 16:14

NiuWang wrote:I don't really mind the Exp rates..if it were high like in the JP Version I'd probably have quit already. I hate fast-paced leveling. This forces you to do quests and level which I actually enjoy.


Slight problem, when you consider these facts:

--The level cap is 105.
--Enjoying Quests/Leveling does not have to entail being a general pain-in-the-ass. Journey is supposed to be half the fun, not very fun when you're stuck in the same dungeon for five or more hours because you need not only loot (Which is understandable because this IS a loot game) but more exp to level than the runs themselves will reward.
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Re: Exp rates are 1/10th

Postby SolarFang » 07 Jun 2014, 17:07

Well, this exp grind is particulary stupid, i dont want to spend hrs trying to get a lvl up to move on to next areas, the whole point in testing is to find bugs not grind for hrs on end just to get a lvl. most CBT ive done normally have normal to high rate exp then a few days with end game testing. Doest seem to be the case here.
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Re: Exp rates are 1/10th

Postby Rinley » 07 Jun 2014, 17:53

I still wonder why exp so low.
Did GM do anything to fix this ??
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Re: Exp rates are 1/10th

Postby Rezuga » 08 Jun 2014, 00:54

Rinley wrote:I still wonder why exp so low.
Did GM do anything to fix this ??


Im pretty cure the exp rates are deliberate. Since they were higher in the alpha tests

Though when CBT ends and they probably do the normal character wipe before going to OBT, I wont be pissed over losing a high lvl character with lotsa good stuff on it.

It is way more frustrating to lose a high lvl character on a character wipe then a low lvl one.
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Re: Exp rates are 1/10th

Postby The End » 08 Jun 2014, 01:07

I'd have to agree that the exp rates are pretty low. Fighting level 14+ monsters when you're level 7 or 8 is kinda difficult. :(
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Re: Exp rates are 1/10th

Postby Ryuzaki » 08 Jun 2014, 02:46

a reply from the administration would be nice. like, really really nice.
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Re: Exp rates are 1/10th

Postby Daiki » 08 Jun 2014, 02:54

Minato wrote:
Daiki wrote:wow

come carry me through benkei, am stuck qq
can't solo anything with a spear user, just gonna make a different class


wew.. wat lepel are u?

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Re: Exp rates are 1/10th

Postby Zenko-Kitsune » 08 Jun 2014, 04:26

at Tiamat battle you know the one that needs to be level 19 to get passed, completed every side quest grinded every dungeon at-least 2 times with out revives, guess what level i am....level 9, aka get 1 hit killed by tiamat, means can't get passed him :?
in alpha and beta tests exp rates are normally placed up not down for testing sake, seems someone got the exp rates wrong or western players are getting abused a lot, i prefer the former, bad enough that us EU players have to share the US servers and play on 300+ ping.....

also be nice to know there's a admin hear....
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