Yukinari wrote:Personally, I play a lot of Dark Souls, the lowered exp doesn't bother me so much as level requirements on weapons and the cost of getting something to +40
See, but Dark Souls is easy.
Yukinari wrote:Personally, I play a lot of Dark Souls, the lowered exp doesn't bother me so much as level requirements on weapons and the cost of getting something to +40
Lazgrane wrote:Does 60 OC give me anything that make me look more fabulous?
Durahan wrote:I see a lot of people defending this by saying it makes the game "harder". They seem to be confused and think that "hard" means "tedious".
Rezuga wrote:Durahan wrote:I see a lot of people defending this by saying it makes the game "harder". They seem to be confused and think that "hard" means "tedious".
Its tedious if you actually go grind out lvls but its hard if you just go with whatever your current lvl is
Its tedious if you actually go grind out lvls but its hard if you just go with whatever your current lvl is
Suri wrote:Just wanna put in my two cents. I like the game, really I do. But when they made me go do a level 18 dungeon at level 10 (Tiamat/Momotarou) I found it to be way too challenging. I'm doing more of a tanky build. With lots of HP. But with an eight level difference, that doesn't matter. When I went in with a party of three (a level 8, a level 12, and myself at level 10) the monsters went up to level 21. We couldn't even kill Tiamat.
Say what you will about skill and whatnot. But when I get one-shotted by a fireball that didn't give me much room to avoid, I get a little discouraged.
Also, using your fists as an oni sounds amazing. Why hasn't anyone caught onto that?
Doguso wrote:Its tedious if you actually go grind out lvls but its hard if you just go with whatever your current lvl is
So you're agreeing with us that it's tedious. Gaining levels is unnecessarily tedious.
Users browsing this forum: No registered users and 14 guests