Hi guys! I figured I want to share some of my input with regards to this game.
My in-game name is Keitaro (this will most probably change at official launch, and good luck to everyone getting dibs on popular names), and I'm from the east coast of the US. My highest level is only a level 19 archer, but I think I have played enough to see the current status quo of the game. Overall I like it very much, its a typical korean grindfest mmo but this time with japanese influences which I think is a very refreshing uptake on rpgs, not to mention that this game being so anime'ish it surely would have a niche market (come all weeaboos and anime fans). They compare this game to Dark Souls, but to be honest I haven't tried playing that so I can't say.
Onwards to my review. UI-wise at the log in splash screen, I do hope they have a remember log in tick box and hopefully later on they forget your password so that not anyone can just log in to your account and do damage (please correct me if I'm wrong, but I totally haven't seen this feature and everytime I open the game my email and password is already filled up). Their website do not show https either, so beware of the usual password hacks and tools. Their character creation is fun to play with though, it does look like you have a variety of appearances for your character. I also appreciate the fact that you can mix and match different set parts in order to prove your own individuality on your character. The beginning tutorial looks very cluttered for me, I don't know if I should look at the left side of the screen or the right or the middle, and there is no option to take these starting guides off if you're a veteran player making another character (example would be when you're trying to save Shizuka from the big serpent and you have all these guides on what to click to guard yourself or dash and then sometimes they say something like "Please help me~ or whatever" you barely notice this since there are a lot of things going on in your screen.
Gameplay-wise I notice a bit of a lag, not really sure where they base their servers on, or it might just be me at the wrong optimal location in playing this game. There are some ghosting happening here and there, but I can easily overlook these, over all it hasn't affected my gameplay anyway. I like the fact that you can switch weapons, but don't like the pause that happens when you do. There's like a 0.5 second pause that annoys me to no end (this is more noticeable if you are running straight, and you switch weapons while doing so) but I guess it was put there as a safeguard for not being to OP depending on what character type you are (this is just purely guesswork). I'm not sure about ks'ing in the open world, like who gets credit with exp or who gets the loot, but since there aren't any world bosses yet I guess it isn't that important for now. I like the fact that you can level up with a partner bot who is not only helping in tanking, dealing some damage but has some extra bonuses too if you level up your relationship (one question with Lady Shizuka, if you're levelling up with her and since she has that thing that increases the chance of getting rare drops, does this affect the loot or only during identifying would you increase the chance in identifying a rare weapon? Anyway I keep thinking of the former that's probably why I never use anyone but Shizuka XD) One thing I realized later on is that they only last a while, and that bar isn't really a hp bar but a timer on how long your partner will be by your side. To recharge that bar you're just going to have to wait, not sure how long it takes to fill up the entire bar. I also wish that when you tab and focus on a target mob you would see its name and hpbar on the center of your screen even if you aren't facing it, sometimes I have to wait for 5 seconds before attacking for the name of the mobs to show up, and see if these are the ones I have to kill etc. I also would like a drop-down loot list to show up when you control click or alt click the target you're focusing on so at least we get to know which one drops which, but for now we have the community to help you with that.
Lore-wise I am so sorry I tried to keep on reading but eventually after doing a few quests finally gave up. I think the interactions of the different characters of the story is fun, but eventually I find everything dragging itself out so most of the time I just press skip and try to see some keywords with the fast flashing of text. When there are cut scenes though I tend to watch all of it and not press escape. I wish I had the patience of reading all of it, the story seems interesting but if only they find a way to try and keep it as short and sweet as possible that would be great. I think with what little time they have now they probably wouldn't bother. So if there's someone out there who read it all and could give me a tl;dr version, please do so and I will love you long time Mainly the thing I see is there are some monster that popped up, ruining the balance of good and evil, and you're there to be a hero. I would definitely love to know the lore about the other characters, like that big bouncy wholesome liquor loving cat woman, or the girl with the eyepatch who isn't a human and that's the only thing I've read about her lol.
The game having no class restrictions, making it entirely up to you to do whatever you want is kind of a downfall for me. I know people love this system because you can do whatever you want be whatever you want to be. I may just be a little dumber than you guys that I want a path laid out for me. Say if I want to be an archer I just stay an archer, and just roll another class when I get tired of it. To be honest though there are more pros in having no class restrictions than the other way around, maybe I'm just lazy haha. One good thing here is you don't have to level a new character from ground up, I'm assuming there will be a cash shop item that will let you restat or change whatever to suit a new gameplay. I like that you put the stat points yourself, some games automatically does that for you and I think that's a crappy idea. I know I sound confused, that I want classes subjugation but at the same time I want to be in control of where to put my stat points in, its just the fact that the automatic stat point allocation in games I think is designed very poorly.
The community in here seems a bit active, if only for a little bit. I appreciate the work done by alot of people, giving guides and advice to people who need them. There even is an unofficial subreddit for this game, along with a soon to be complete wiki too. I cheer on for these people who moderate these websites, more power to you guys. There isn't much activity or replies from admins or gms on some pending questions regarding cash shop and other stuff, but I guess that will be for later on with the official launch.
I'm sorry for the huge wall of text, but I guess all I'm trying to say is I would definitely continue to play this game at its official launch. I hope they fix some stuff up here and there but all in all I'm quite satisfied with the way it is. How about you guys? What do you think of this game?
TL;DR the game is awesome, just has a few clinks in it.
See you guys at the official launch! <3