by Unnatural » 18 Jun 2014, 19:26
I was under impression that "weapon affinity" serves like a damage multiplier of sorts, to give emphasis about the weapon specialization mechanic of the game.
What bothers me more is the existence of some affinities that aren't listed in the Elemental/Weapon affinity list (Pierce, Blunt, Slice, etc...) and how exactly they affect damage, aside from just being another "strong/weak against" traits for monsters.
16 JUN REVAMP
Lv105 - Spear - underEdo - "take-it-easy mode"
Lv 54 - TSword - Seki - standby
Lv 56 - Odachi - Seki - standby
Lv 65 - JOKE STATS Sword - Seki - standby
Lv 55 - Wand - Seki - standby
Lv 55 - Axe - Seki - standby