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Suggestions? What would you like to see in Origini?

Anything Onigiri related!

Re: Suggestions? What would you like to see in Origini?

Postby Yoshinymitsu » 19 Jun 2014, 15:03

I would like to take a bath with my partner in the hotsprings, I would like to use more stuff with my partner because It is so annoying to give present to them and do nothing else to them...Also I like to have Boss event like a boss invasion and all the players try to defend the city! and To change outfit on my partners too... I have more stuff in my head which It is hard to put them in here..sorry for my English
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Re: Suggestions? What would you like to see in Origini?

Postby Raix » 19 Jun 2014, 23:07

We should be able to challange and duel other players from Susano.

Too be fair, any type of PvP is good for me.
Also trading would be nice.
And more different weapon skills.

I also wish i could play as one of the main heroes (or at least duel them) but that might be just me.
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Re: Suggestions? What would you like to see in Onigiri?

Postby krizhadow » 22 Jun 2014, 06:32

while i would like to see a lot of things in the game, most of them are mentioned already xD but to keep my opinion clear i'll post it anyway :D

1)emotes, always change the day and social chats become even funnier.(this includes dance and the affection emotes too)

2)trade forcefully made without involving ryou unless as a tax, the more you want to give, the more you have to pay.

3)clothing for ryou, so the anime ones will be for cash shop. (?)

4)coloring clothing.

5)tamable monsters, i'd like to run around with a fluffy leafy ball (kijimuna).

6)chat customizable and this chat form groups like clans or guilds.(this way if you made a chat it also works as clan or guild)

7)housing: but just instance generated and work like temporal rift, the requirements to hold a house may be shared with the group wich made it so this way the house becomes of the group, also if there's a benefit (like buffs) for visiting a house.(continue at point 8)

8)mini-games: may get very trendy if the housing system is shared, and putting the mini-games inside. the bigger the house, the more mini-games it can have. as prize of the mini-games it also can get to be food items, materials and random stuff :3

9)npc duration: i have nothing against this system except that i haven't found a way to recover the duration they have for deafult in a quicker way, just waiting like an hour to be filled up again is tiring and makes me thing of better not summoning any npc.

10)partner stance: switch between attack and defense with one button, so if you need cover your partner tank while you heal, and when you are ready to strike, go on with the offensive.

11)same skill, same progress: the skill list was very wide, but when i saw i had like 4 "thrusting" II skills and i thought ":yaoming: i'm not leveling skills then xD"(can't remember the name of the skill but it was thrusting skill)

12)no weapon: i know, is just impact damage, but this way we can save durability of the weapons at the cost of using only oni skills without buffs for them or adding fist as a weapon.

i think this is all i wanted to see but not sure if it is all, thx for reading and hope someone else reply.
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Re: Suggestions? What would you like to see in Origini?

Postby RoboCalico » 22 Jun 2014, 11:45

After playing the game up to lvl 21, i gotta say, Onigiri has quite alot of few things. But heres mine that could be added/fixed:
1) Re-talkable NPC's and/or talk skip fix. One of the quests that i had hard time with was the quest that i got from old book seller in Onigashima, wich needed me to solve a backwards text riddle. Funny thing is that in quest log, the riddle didnt appear and the NPC was completly silent. Also, some other quests had similar thing going on. Also, sometimes when i talked to NPC's, the skip was abit too fast and sometimes broke the text scroll.
2) Clothes shop for non paying customers/players and Onigiri coin shop. I know these will be implanted in the real game, but the hope for Clothes shop and Onigiri coin shop would be abit separate would be good idea.
3) ''Im now lvl 15 character and i get quests for lvl 5 monster kills'' During testing i had been running around doing quests, all from Onigashima to the fly infested area before kyoto. And i did all the quests that i could do for my characters lvl, but some quests seemed that i could have done them sooner. It might be just me, but abit tweaking for this will be fine for me.
4) Contoller fix. During the loading screen i had been told that i could sit by pressing L button. I have been using controller while playing the game but nothing seemed to happen while pressed the L button on my keyboard. Not to mention, the field of view for me seemed to bug out for me. Sometimes during dungeon, as i used the mid view, it would at somepoint be stuck at extremely close to my character and i would need to re-configure it to my pleasing.
5) More body types and tattoos? I would like a body type like Momotaro had during his crazed phased (six arms), but my character would use only two arms. Or how about muscly woman bodytype? Not to mention, it could be fun to have tattoos on characters. Face tattoos, back tattoos, front tattoos. Or have a special clothes for those.
6) Mini-Games and Player housing. Mini-Games would give some more action to the game, like simple jumping puzzle example, and player housing for the area like Onigashima? Theres closed of areas for now, wich could be mini-game areas or housing systems.
These are the things that i would like.
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Re: Suggestions? What would you like to see in Origini?

Postby Taicho-Senpai » 22 Jun 2014, 18:36

Raix wrote:Also trading would be nice.


Pros and Cons I see when allowing trade in games.

Con -
• Opens up chances for people that can hack accounts to steal your weapons and other valuables.

Pros -
• Less work put into grinding dungeons for items.
• Would be amazingly convenient if weapons were tradable. Not talking about shop trade, but just 'request>put in your items>accept' trades, quick and easy.

Conclusion:
In conclusion, would I give up some item security for convenience? Meh, no thanks. But that's just my opinion.
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Re: Suggestions? What would you like to see in Origini?

Postby *Lai » 24 Jun 2014, 16:21

MokaKOSMOS wrote:I don't know if any one suggested this. So here goes.
Update physic for characters models (female) and partners model (female)!

Look at them running, fighting in the game and their huge breast just like dead fish. the body should has the same "detail animation".

Look at Ibaraki Douji and her huge breast didn't move


http://tvtropes.org/pmwiki/pmwiki.php/Main/Gainaxing

You might be looking for a different game. Maybe Oppai Slider.



Regarding companion duration, I would like it if their "stamina" or "time active" did not continue to decrement when you can't see them; that is, when you're spunging about town, having forgotten that you didn't dismiss them.

It was aggravating to leave town after running around doing pointless stuff for half an hour only to discover that my companion was still summoned, but now just about to disappear.

Maybe the issue is just me, and I need to learn to remember to dismiss them, but for times we forget, I still think they shouldn't count the time that they are not really present for you (such as in town).
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Re: Suggestions? What would you like to see in Origini?

Postby SupremeTentacle » 24 Jun 2014, 19:40

Speaking of running around town, I HATE how big some of the maps are.

I swear to god, Seki is waaaaaaaaaaaaaaaaay too big.
Selling all of my gear for ~40% of its market value!
~4 lv. 108 to 115 weapons remaining
Some skill card 7's, ougi, orna'd maga and other stuff too!
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Re: Suggestions? What would you like to see in Origini?

Postby Majestrix » 25 Jun 2014, 21:59

SupremeTentacle wrote:Speaking of running around town, I HATE how big some of the maps are.

I swear to god, Seki is waaaaaaaaaaaaaaaaay too big.


Is Seki bigger than Kyoto? Because if it is, then the devs really need to put in a graphic setting in the Options. It takes me 1 minute 30 seconds just to load Kyoto, and grinding the dungeons there already sucks, so If Sekigahara is even bigger, oh boy.
Playing this game at my own pace.
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Re: Suggestions? What would you like to see in Origini?

Postby Hayate Ayasaki » 26 Jun 2014, 22:27

wow... how do u pose images here guys??

sorry noob here
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Re: Suggestions? What would you like to see in Origini?

Postby Ryukotsuki » 27 Jun 2014, 01:23

I'll throw in my only personal expectation (may deem too silly and impossible to implement):

Weaponized shield.

(And with that, we can have the Imperial Regalia of Japan: Kusanagi, Yasakani Magatama, and Yata Mirror)
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