Naduron wrote:And while we are at it, you didn't say anything about food, title, skill rank, skill level, buff, sake and etc.
now did? But once again none of them are level restricted.
You see how stupid it is now?
HUH? ....
Naduron wrote:And while we are at it, you didn't say anything about food, title, skill rank, skill level, buff, sake and etc.
now did? But once again none of them are level restricted.
You see how stupid it is now?
Naduron wrote:Naku wrote:okay okay boys,let's calm down
how a "dedicated"healer testing it out the one around lvl 6x perhaps?
maybe like use a rank IV heal with 2 diff lvl AND rarity weapon AND various condition (skill affinity,skill force)
and magatama DOES matter when you talk about ANY weapon
Stop with the d%%m "magatama",
WHERE ON THE MAGATAMA DOES IT SAY: "THIS MAGATAMA ONLY GIVES STATS/BONUS TO ITEM LEVEL ABOVE LVL 40+?"
And while we are at it, you didn't say anything about food, title, skill rank, skill level, buff, sake and etc.
now did? But once again none of them are level restricted.
You see how stupid it is now?
Naduron wrote:Stop with the d%%m "magatama",
WHERE ON THE MAGATAMA DOES IT SAY: "THIS MAGATAMA ONLY GIVES STATS/BONUS TO ITEM LEVEL ABOVE LVL 40+?"
And while we are at it, you didn't say anything about food, title, skill rank, skill level, buff, sake and etc.
now did? But once again none of them are level restricted.
You see how stupid it is now?
Naku wrote:isn't mnd check for the skill is succes or not? like for rank II invigorate you need min 20 mnd or something for it have 100% chance?
Naduron wrote:Buff/MP can only be increased with ability rank.
Zetsumei418 wrote:Naduron wrote:Buff/MP can only be increased with ability rank.
Ummm no. My Invigorate II has been maxed level for ages now. And now it heals 17 MP a sec instead of 16.
Nothing has changed with rank or skill level but there is a 1 MP increase.
I have not figured out what is making this 1 MP extra difference but it's something other than what you've listed.
SupremeTentacle wrote:No, the mind requirement is definitely still present.
The attack requirement is more for things like the scaling of heals and invigorate. Especially the latter - which jumps up by one after X attack is reached. (X is currently unknown, and we have not purposely tested it yet. Once we find the time to do this, we will upload the information on the wiki.Naduron wrote:Naku wrote:okay okay boys,let's calm down
how a "dedicated"healer testing it out the one around lvl 6x perhaps?
maybe like use a rank IV heal with 2 diff lvl AND rarity weapon AND various condition (skill affinity,skill force)
and magatama DOES matter when you talk about ANY weapon
Stop with the d%%m "magatama",
WHERE ON THE MAGATAMA DOES IT SAY: "THIS MAGATAMA ONLY GIVES STATS/BONUS TO ITEM LEVEL ABOVE LVL 40+?"
And while we are at it, you didn't say anything about food, title, skill rank, skill level, buff, sake and etc.
now did? But once again none of them are level restricted.
You see how stupid it is now?
Again, more evidence that you're an idiot.
Magatama that is considered to be "good" often includes skill force Magatama. This implies that there is a % multiplier applied on top of your base attack stat, which is, once again, influenced by your base damage. This base damage number is based off of your weapon's attack stat.
If you still feel that I'm wrong, go enchant a level 40+ weapon to +50 and compare it to a +20 (so that it has the skill force) level 1 weapon.
If you don't see a difference, get glasses.
@ Naku
It also influences your affinity (aka + to your attack stat).
SupremeTentacle wrote:No one said DPS.
Attack and skill force influence your heals. I apologize that, even after several posts about it, you still fail to understand that point.
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