by Dude X » 23 Dec 2014, 01:15
Kyoto is fine, the problem is with players and Kaga-Edo huge exp gap and this is even with the new exp tables for level <100.
»Players issue:
Most of the players don't care about sub-quests, the "how to play the game"/explore all that it has to offer or to simply check the wikia to the point of being at some mid-level parties and read/watch stuff that you would think that wouldn't be possible to happen:
- "What is a chidori liquor?" - heard this from a level 90 sword player some days ago whose excuse was "I'm new to the game", found out later that was just 1 week newer than me...
- Call the mobs to kill themselves and make the carry job worse - everyday's special from most of the 4x at Hell Grotto
- Not having idaten's or invigorate and just complain about you being slow to kill [heck, some people don't even know about those skills, all they want is to be at Edo and nothing more]
Due to stuff like that, you get players very low on their levels, like Kyoto on their 2x or Grotto on their 4x, with very poor knowledge of the game because all they have made was to ask nice people to carry them through the entire game or joined some party with high level players when they couldn't made a dungeon solo.
Possible way to solve it:
Cyberstep needs either to share the url of the onigiri wiki@wikia at their homepage or make a better guide to players, the current one is 100% junk and I didn't even waste my time to read it until I was like level 50 when I found out that there was one lol [well, their splash website was/is ubber junk since you don't know that there is another website that is the real main page easily unless you click at the "already registered" or at the website option in the patcher which took me a while, like until there was a maint, like 1 week. Having a friend that told me that there was already a wiki helped to ignore it too.]
»Kaga-Edo Huge Exp Gap:
The game from Kaga to Edo seems to be wrongly adjusted seeing how you jump from 6x content to 93 at Warabizuka and get Ginza, Edo starting with 2 maps on the 106 and 100 which is impossible to do on the current level that you get out from Kusatsu.
We all know that is possible to do dungeons way below the level req but the level gap is huge without weeks, or even months, depending on how much you play weekly, of grinding.
For example, I remember to be 72 when I saw Tengu for the first time and it wasn't pretty, most of the users won't be able to do it at that level without buying soul eggs, 2+ decent weapons to clear the dungeon, having a decent main weapon just for the boss or react quite fast to be able to dodge him because as soon as you die, it's almost game over seeing how is attack pattern works and how small is the area to fight without the slaves annoy you.
Possible way to solve it:
To be honest, I don't know. Maybe give an exp boost at some dungeons to be on top with grotto [dungeons of the week/day/month events like it happens in some other games?]. Just having one dungeon to do the party grind [seeing that nobody else cares about the others to party nowadays] until 90 is a true pain in the ass.
I know that some already give decent exp but the overall benefit from Grotto is still > them as soon as you're able to get there until you're able to carry everybody there, something that isn't accessible to all due to their class choices or not wanting to spend money in the game to get proper equipment [well, kids play this game too so some won't ever spent a dime on it].